libipc-old/docs/libipc.md

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Before starting

This file is a presentation. Better get the point tools here: https://git.baguette.netlib.re/Baguette/pointtools

Have fun!

Why libIPC?

Network code separation

  • networking: performed by dedicated services
  • other applications: think all communications are local

Library code separation

  • make libraries language independent
  • micro-services are great, each of them does its part why not on base systems?

Applications are better than libraries

  • implementations change
  • languages change
  • API… not so much (not as often at least)

Available libraries

  • libevent
  • DBUS
  • even more complicated stuff
    • RPC-style, like Corba

#pause

  • ... or bare libc api
    • pipes
    • sockets (unix, inet, inet6)
    • shared memory

libevent

  • works with epoll and kqueue

    • great performances
    • works on Linux and *BSD
  • a bit complicated at first

DBUS

  • not well suited for our needs (a polite way to say: what a bloody mess)

Is it designed NOT to be used?

  • over-engineered
  • complex
  • documentation isn't great
    • no code example

And kinda obsolete: a big chunk of the documentation is about message format. Just use CBOR already!

They even admit they did a poor job on the C part:

There is a low-level C binding, but that is probably too detailed and cumbersome for anything but writing other bindings.

Oh. And C++. YOU SHALL NOT PASS!

This is a Linux requirement nowadays, wth?

Bare libc api

All have great performances

shared memory and semaphores

  • (kinda) complicated api
  • not about exchanging messages

pipes, sockets

  • lack a conventional message format ... but that's about it Great to start with!

LibIPC history

  1. based on pipes
  • because we gotta go fast!
  • ... but implementation was a bit of a mess

#pause 2. rewrite to work with unix sockets

  • performances are excellent, no need for absolute best
  • way nicer implementation
  • select(2) for listening on file descriptors #pause
  • ... wait, does select(2) support more than 1024 connections?

#pause 3. rewrite using poll(2)

  • many bugfixes later, way more tested than before
  • implementation now kinda production-ready
  • enough for altideal.com at least

Current implementation of libIPC

implementation is simple: < 2000 lines of C code

usage is simple

  1. init connection or server
  2. loop over events

bindings are available in Crystal

  • as well as fancy mappings: JSON and CBOR class serialization

#pause epoll (Linux) and kqueue (*BSD) were avoided

  • 'cause callbacks hell => harder to read and to write code #pause
  • but we need them for better performances with many connections though, API should stay the same for non threaded applications (simple implementation)

#pause LibIPC doesn't handle parallelism, yet

How libIPC works

LibIPC has a high level API for the user

  1. init a connection (client) or create an unix socket (service)

example: ipc_server_init (context, "service")

#pause 2. loop, wait for events listening to file descriptors (libIPC ones or not)

example:

while(1) {
  wait_event (context, &event, &timer)
  switch (event.type) {
    case IPC_EVENT_TYPE_CONNECTION : ...
    case IPC_EVENT_TYPE_DISCONNECTION : ...
    case IPC_EVENT_TYPE_MESSAGE: {
      struct ipc_message *m = event.m;
      ...
    }
  }
}

How libIPC works

  1. send messages
    struct ipc_message m
    m.payload   = ...
    m.length    = strlen(m.payload)
    m.fd        = event.fd
    m.type      = ...
    m.user_type = ...
    ipc_write (context, &m)

#pause 4. add and remove fd from the context

ipc_add_fd (context, fd)
ipc_del_fd (context, fd)

How libIPC works

LibIPC also helps to create "protocol daemons" like TCPd with automatic switching between file descriptors

LibIPC takes callbacks to obtain libipc payloads inside arbitrary message structure

Example: websocketd. Clients exchange data with a libipc service through websockets messages.

     websocketd binds both the client and its service file descriptors,
     then provides the libipc a callback to extract libipc messages from
     the websocket messages sent by the client.

     Same thing the other way.


     ipc_switching_callbacks (context, client_fd, cb_in, cb_out)

libIPC internal structures

Main goal: simplest possible structures

Examples:

Message

struct ipc_message {
  char type;        => Internal message type, used by protocol daemons.
  char user_type;   => User-defined message type (arbitrary).
  int fd;           => File descriptor concerned about this message.
  uint32_t length;  => Payload length.
  char *payload;    => Actual payload.
};

Context of the whole networking state

struct ipc_ctx {
  struct ipc_connection_info *cinfos;  => Keeps track of connections.
  struct pollfd *pollfd;               => List of "pollfd" structures within cinfos,
                                          so we can pass it to poll(2).
  size_t size;                         => Size of the connection list.
  struct ipc_messages tx;              => Messages to send.
  struct ipc_switchings switchdb;      => Relations between fd.
};

Future of libIPC

LibIPC will be rewritten in Zig

  • simpler to read and write

    • data structures are simpler to create with comptime
    • less code redundancy (more generic functions)
    • already existing error management as written in current libIPC
    • already existing loggin system
    • no more C's pitfalls
  • way better at exposing bugs

    • thanks to a better type system
  • way safer: cannot ignore errors

    • so I won't
  • simpler to cross-compile: same standard library for every OSs

  • simpler (and more secure) memory management

Also: this won't change existing bindings! No excuses!

Why not use it?

Current limitations

  • performances (libIPC is based on poll(2), not epoll nor kqueue)

    • it really isn't an issue until you have hundreds or thousands of clients
  • parallelism is not permitted nothing in libIPC is thread-safe

The future Zig implementation will overcome these issues.

Questions?

Ask! karchnu at karchnu.fr