Bindings: first draft (context init & deinit).
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@ -1,12 +1,27 @@
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const Builder = @import("std").build.Builder;
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const std = @import("std");
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pub fn build(b: *Builder) void {
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const mode = b.standardReleaseOptions();
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const lib = b.addStaticLibrary("ipc", "src/main.zig");
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const build_dir = "build";
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pub fn build(b: *std.build.Builder) void {
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// Standard release options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
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// const mode = b.standardReleaseOptions();
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const mode = std.builtin.Mode.Debug;
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// const mode = std.builtin.Mode.ReleaseSmall;
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const lib = b.addStaticLibrary("ipc", "src/bindings.zig");
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lib.setOutputDir(build_dir);
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lib.linkLibC();
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lib.setBuildMode(mode);
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lib.install();
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var main_tests = b.addTest("src/main.zig");
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const solib = b.addSharedLibrary("ipc", "src/bindings.zig", b.version(0, 1, 0));
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solib.setOutputDir(build_dir);
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solib.linkLibC();
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solib.setBuildMode(mode);
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solib.install();
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const main_tests = b.addTest("src/main.zig");
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main_tests.setBuildMode(mode);
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const test_step = b.step("test", "Run library tests");
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@ -183,11 +183,8 @@ pub const Context = struct {
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return error.IndexNotFound;
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}
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// Return the new fd. Can be useful to the caller.
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pub fn connect(self: *Self, path: []const u8) !i32 {
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return self.connect_ (Connection.Type.IPC, path);
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}
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/// Connect to the service directly, without reaching IPCd first.
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/// Return the connection FD.
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pub fn connect_service (self: *Self, service_name: []const u8) !i32 {
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var buffer: [1000]u8 = undefined;
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var fbs = std.io.fixedBufferStream(&buffer);
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@ -196,9 +193,11 @@ pub const Context = struct {
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try self.server_path(service_name, writer);
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var path = fbs.getWritten();
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return self.connect(path);
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return self.connect_ (Connection.Type.IPC, path);
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}
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/// Tries to connect to IPCd first, then the service (if needed).
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/// Return the connection FD.
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pub fn connect_ipc (self: *Self, service_name: []const u8) !i32 {
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// First, try ipcd.
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if (try self.connect_ipcd (service_name, Connection.Type.IPC)) |fd| {
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@ -217,7 +216,7 @@ pub const Context = struct {
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try self.add_ (newcon, newfd);
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}
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pub fn accept_new_client(self: *Self, event: *Event, server_index: usize) !void {
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fn accept_new_client(self: *Self, event: *Event, server_index: usize) !void {
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// net.StreamServer
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var serverfd = self.pollfd.items[server_index].fd;
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var path = self.connections.items[server_index].path orelse return error.ServerWithNoPath;
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@ -1,4 +1,5 @@
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#include <stdio.h>
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#include <stdlib.h>
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int main(void) {
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int ret = 0;
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@ -12,6 +13,9 @@ int main(void) {
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return 1;
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}
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printf ("Context initiated.\n");
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#if 0
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printf ("Connect to a 'pong' service.\n");
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ret = ipc_connect_service (ctx, &servicefd, "pong");
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@ -47,6 +51,13 @@ int main(void) {
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message[size] = '\0';
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printf ("Response: %s.\n", message);
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#endif
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printf ("Deinit context\n");
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ipc_context_deinit (ctx);
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free(ctx);
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printf ("Context freed.\n");
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return 0;
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}
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