Context uses an allocator, currently a simple c_allocator.
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c5e3b7b901
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@ -1,28 +1,27 @@
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const std = @import("std");
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const fmt = std.fmt;
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const heap = std.heap;
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const testing = std.testing;
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const print = std.debug.print;
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pub const Context = struct {
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rundir: [] u8,
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allocator: std.mem.Allocator,
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const Self = @This();
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pub fn init() !Self {
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var rundir = try std.heap.c_allocator.dupeZ(u8, "/tmp/libipc-run/");
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return Self { .rundir = rundir };
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pub fn init(allocator: std.mem.Allocator) !Self {
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var rundir = try allocator.dupeZ(u8, "/tmp/libipc-run/");
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return Self { .rundir = rundir, .allocator = allocator };
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}
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pub fn deinit(self: *Self) void {
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std.heap.c_allocator.free(self.rundir);
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self.allocator.free(self.rundir);
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}
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};
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export fn ipc_context_init (ptr: **Context) callconv(.C) i32 {
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ptr.* = std.heap.c_allocator.create(Context) catch return 1;
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ptr.*.* = Context.init() catch |err| {
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ptr.*.* = Context.init(std.heap.c_allocator) catch |err| {
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print ("libipc: error while init context: {}\n", .{err});
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return 1;
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};
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