Binding example: works as expected (with c_allocator for now).

master
Philippe Pittoli 2023-01-16 20:34:23 +01:00
parent 8ea70b51ee
commit c5e3b7b901
3 changed files with 43 additions and 34 deletions

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@ -30,3 +30,9 @@ zigcompilation: build.zig src/*.zig
compilation: src/main.c
@echo the following compilation will produce errors despite actually working
$(CC) -o app -o main build/libipc.so $(CFLAGS) $^ $(LDFLAGS)
run:
LD_LIBRARY_PATH=build ./main
valgrind:
LD_LIBRARY_PATH=build valgrind --suppressions=./suppress-stuff.suppr --gen-suppressions=all -v --leak-check=full ./main

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@ -1,13 +1,24 @@
#include <stdio.h>
#include <stdlib.h>
int main(void) {
int ret = someipc(20,10);
printf("hello %d\n", ret);
int ret = 0;
void *somestructure = NULL;
some_struct_bidouillage_init(&somestructure);
int value = some_struct_bidouillage_update(&somestructure);
printf("value %d\n", value);
printf ("Init context.\n");
void *ctx = NULL;
ret = ipc_context_init (&ctx);
if (ret != 0) {
printf ("Cannot init context.\n");
return 1;
}
// TODO: do stuff
printf ("Deinit context\n");
ipc_context_deinit (ctx);
printf ("Context deinit.\n");
free(ctx);
printf ("Context completely freed.\n");
return 0;
}

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@ -1,42 +1,34 @@
const std = @import("std");
const fmt = std.fmt;
const heap = std.heap;
const testing = std.testing;
const print = std.debug.print;
const SOMESTRUCT = packed struct {
somevalue: i32,
pub const Context = struct {
rundir: [] u8,
const Self = @This();
fn update(self: *Self) callconv(.C) i32 {
self.somevalue += 1;
return self.somevalue;
pub fn init() !Self {
var rundir = try std.heap.c_allocator.dupeZ(u8, "/tmp/libipc-run/");
return Self { .rundir = rundir };
}
pub fn deinit(self: *Self) void {
std.heap.c_allocator.free(self.rundir);
}
};
export fn some_struct_bidouillage_init(ptr: *anyopaque) callconv(.C) void {
var pointer = @ptrCast(*SOMESTRUCT, @alignCast(@alignOf(SOMESTRUCT),ptr));
var somestruct = std.heap.c_allocator.create(SOMESTRUCT) catch null;
export fn ipc_context_init (ptr: **Context) callconv(.C) i32 {
ptr.* = std.heap.c_allocator.create(Context) catch return 1;
print ("hello we just did something\n", .{});
if (somestruct) |s| {
s.somevalue = 2;
print ("just changed a value\n", .{});
pointer.* = s.*;
}
print ("hello again\n", .{});
// else {
// pointer.* = null;
// }
ptr.*.* = Context.init() catch |err| {
print ("libipc: error while init context: {}\n", .{err});
return 1;
};
return 0;
}
export fn some_struct_bidouillage_update(s: *SOMESTRUCT) callconv(.C) i32 {
return s.update();
}
export fn someipc(a: i32, b: i32) callconv(.C) i32 {
return a + b;
}
test "basic add functionality" {
try testing.expect(someipc(3, 7) == 10);
export fn ipc_context_deinit (ctx: *Context) callconv(.C) void {
ctx.deinit();
}