76 lines
1.7 KiB
Plaintext
76 lines
1.7 KiB
Plaintext
.G1
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copy "legend.grap"
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frame invis ht 3 wid 4 left solid bot solid
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coord x 0,5000*2 y 0,350
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ticks left out from 0 to 350 by 50
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label left "Request duration" unaligned "for a partition (ms)" "(Median)" left 0.8
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label bot "Number of cars matching the partition" down 0.1
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obram = obuncache = obfifo = obcache = obsemi = 0
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cbram = cbuncache = cbfifo = cbcache = cbsemi = 0
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legendxleft = 1000
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legendxright = 6500
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legendyup = 330
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legendydown = 230
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boite(legendxleft,legendxright,legendyup,legendydown)
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legend(legendxleft,legendxright,legendyup,legendydown)
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copy "../data/partitions.d" thru X
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cx = $1*2
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y_scale = 1000000
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# ram cached fifo semi uncached
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line from cx,$2/y_scale to cx,$4/y_scale
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line from cx,$5/y_scale to cx,$7/y_scale
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line from cx,$8/y_scale to cx,$10/y_scale
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line from cx,$11/y_scale to cx,$13/y_scale
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line from cx,$14/y_scale to cx,$16/y_scale
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#ty = $3
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cbram = $3/y_scale
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cbcache = $6/y_scale
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cbfifo = $9/y_scale
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cbsemi = $12/y_scale
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cbuncache = $15/y_scale
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if (obram > 0) then {line from cx,cbram to ox,obram}
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if (obcache > 0) then {line from cx,cbcache to ox,obcache}
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.gcolor pink
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if (obfifo > 0) then {line from cx,cbfifo to ox,obfifo}
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.gcolor
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.gcolor blue
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if (obsemi > 0) then {line from cx,cbsemi to ox,obsemi}
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.gcolor
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.gcolor green
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if (obuncache > 0) then {line from cx,cbuncache to ox,obuncache}
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.gcolor
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obram = cbram
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obcache = cbcache
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obfifo = cbfifo
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obsemi = cbsemi
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obuncache = cbuncache
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ox = cx
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# ram cached fifo semi uncached
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.gcolor red
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bullet at cx,cbram
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.gcolor
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bullet at cx,cbcache
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.gcolor pink
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bullet at cx,cbfifo
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.gcolor
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.gcolor blue
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bullet at cx,cbsemi
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.gcolor
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.gcolor green
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bullet at cx,cbuncache
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.gcolor
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X
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.G2
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