Limitations of the DODB approach.
This commit is contained in:
parent
e6e503e475
commit
4c136ddf82
129
graphs/graphs.ms
129
graphs/graphs.ms
@ -181,13 +181,13 @@ end
|
||||
Let's create a DODB database for our cars.
|
||||
.SOURCE Ruby ps=10
|
||||
# Database creation
|
||||
db = DODB::DataBase(Car).new "path/to/db-cars"
|
||||
database = DODB::DataBase(Car).new "path/to/db-cars"
|
||||
|
||||
# Adding an element to the db
|
||||
db << Car.new "Corvet", "red", ["elegant", "fast"]
|
||||
database << Car.new "Corvet", "red", ["elegant", "fast"]
|
||||
|
||||
# Reaching all objects in the db
|
||||
db.each do |car|
|
||||
# Reaching all objects in the database
|
||||
database.each do |car|
|
||||
pp! car
|
||||
end
|
||||
.SOURCE
|
||||
@ -234,13 +234,13 @@ Next step, to retrieve, to modify or to delete a value, its key will be required
|
||||
.QP
|
||||
.SOURCE Ruby ps=10
|
||||
# Get a value based on its key.
|
||||
db[key]
|
||||
database[key]
|
||||
|
||||
# Update a value based on its key.
|
||||
db[key] = new_value
|
||||
database[key] = new_value
|
||||
|
||||
# Delete a value based on its key.
|
||||
db.delete 0
|
||||
database.delete 0
|
||||
.SOURCE
|
||||
.QE
|
||||
.
|
||||
@ -250,7 +250,7 @@ lists the entries with their keys.
|
||||
.
|
||||
.QP
|
||||
.SOURCE Ruby ps=10
|
||||
db.each_with_index do |value, key|
|
||||
database.each_with_index do |value, key|
|
||||
puts "#{key}: #{value}"
|
||||
end
|
||||
.SOURCE
|
||||
@ -329,23 +329,37 @@ directory.
|
||||
The basic indexes as shown in this section already give a taste of what is possible to do with DODB.
|
||||
The following indexes will cover some other usual cases.
|
||||
.
|
||||
.
|
||||
.SSS Partitions (1 to n relations)
|
||||
An attribute can have a value that is shared by other entries in the database, such as the
|
||||
.I color
|
||||
attribute in our cars.
|
||||
.
|
||||
attribute of our cars.
|
||||
|
||||
.SOURCE Ruby ps=10
|
||||
# Create a partition based on the "color" attribute of the cars.
|
||||
cars_by_color = database.new_partition "color", do |car|
|
||||
car.color
|
||||
end
|
||||
.SOURCE
|
||||
As with basic indexes, once the partition is asked to the database, every new or modified entry will be indexed.
|
||||
|
||||
.KS
|
||||
Let's imagine having 3 cars, one is blue and the other two are red.
|
||||
.TREE1
|
||||
$ tree db-cars/
|
||||
db-cars
|
||||
+-- data
|
||||
| +-- 0000000000 <- this car is blue
|
||||
| `-- 0000000001 <- this car is red
|
||||
| +-- 0000000001 <- this car is red
|
||||
| `-- 0000000002 <- this car is red, too
|
||||
| ...
|
||||
`-- partitions
|
||||
`-- by_color
|
||||
+-- blue
|
||||
`-- 0000000000 -> 0000000000
|
||||
`-- red
|
||||
`-- 0000000001 -> 0000000001
|
||||
+-- 0000000001 -> 0000000001
|
||||
`-- 0000000002 -> 0000000002
|
||||
.TREE2
|
||||
.QP
|
||||
Listing all the blue cars is simple as a
|
||||
@ -354,14 +368,103 @@ in the
|
||||
.DIRECTORY db-cars/partitions/by_color/blue
|
||||
directory!
|
||||
.QE
|
||||
.KE
|
||||
.
|
||||
.
|
||||
.
|
||||
.SSS Tags (n to n relations)
|
||||
Tags are basically partitions but the attribute can have multiple values.
|
||||
|
||||
.SOURCE Ruby ps=10
|
||||
# Create a tag based on the "keywords" attribute of the cars.
|
||||
cars_by_keywords = database.new_tags "keywords", do |car|
|
||||
car.keywords
|
||||
end
|
||||
.SOURCE
|
||||
As with other indexes, once the tag is requested to the database, every new or modified entry will be indexed.
|
||||
.
|
||||
.
|
||||
.KS
|
||||
Let's imagine having two cars with different associated keywords.
|
||||
.TREE1
|
||||
.ps -2
|
||||
$ tree db-cars/
|
||||
db-cars
|
||||
+-- data
|
||||
| +-- 0000000000 <- this car is fast and cheap
|
||||
| `-- 0000000001 <- this car is fast and elegant
|
||||
`-- partitions
|
||||
`-- by_color
|
||||
+-- cheap
|
||||
`-- 0000000000 -> 0000000000
|
||||
`-- fast
|
||||
+-- 0000000000 -> 0000000000
|
||||
`-- 0000000001 -> 0000000001
|
||||
.ps
|
||||
.TREE2
|
||||
.QP
|
||||
Listing all the fast cars is simple as a
|
||||
.COMMAND ls
|
||||
in the
|
||||
.DIRECTORY db-cars/tags/by_keywords/fast
|
||||
directory!
|
||||
.QE
|
||||
.KE
|
||||
.
|
||||
.SECTION A few more options
|
||||
.TBD
|
||||
.SECTION Limits of DODB
|
||||
.TBD
|
||||
DODB provides basic database operations such as storing, searching, modifying and removing data.
|
||||
Though, SQL databases have a few
|
||||
.I properties
|
||||
enabling a more standardized behavior and may create some expectations towards databases from a general public standpoint.
|
||||
These properties are called "ACID": atomicity, consistency, isolation and durability.
|
||||
DODB doesn't fully handle ACID properties.
|
||||
|
||||
DODB doesn't provide
|
||||
.I atomicity .
|
||||
Instructions cannot be chained and rollback if one of them fails.
|
||||
|
||||
DODB doesn't handle
|
||||
.I consistency .
|
||||
There is currently no mechanism to prevent adding invalid values.
|
||||
|
||||
.I Isolation
|
||||
is partially taken into account with a locking mechanism preventing race conditions.
|
||||
Though, parallelism is mostly required to respond to a large number of clients at the same time.
|
||||
Also, SQL databases require a communication with an inherent latency between the application and the database, slowing down the requests despite the fast algorithms to search for a value within the database.
|
||||
Parallelism is required for SQL databases because of this latency (at least partially), which doesn't exist with DODB\*[*].
|
||||
.FOOTNOTE1
|
||||
FYI, the service
|
||||
.I netlib.re
|
||||
uses DODB and since the database is fast enough, parallelism isn't required despite enabling more than a thousand requests per second.
|
||||
.FOOTNOTE2
|
||||
With a cache, data is retrieved five hundred times quicker than with a SQL database.
|
||||
|
||||
.I Durability
|
||||
is taken into account.
|
||||
Data is written on disk each time it changes.
|
||||
Again, this is basic but
|
||||
.SHINE "good enough"
|
||||
for most applications.
|
||||
|
||||
.B "Discussion on ACID properties" .
|
||||
The author of this document sees these database properties as a sort of "fail-safe".
|
||||
Always nice to have, but not entirely necessary; at least not for every single application.
|
||||
DODB will provide some form of atomicity and consistency at some point, but nothing fancy nor too advanced.
|
||||
The whole point of the DODB project is to keep the code simple (almost
|
||||
.B "stupidly"
|
||||
simple).
|
||||
Thus, managing or not these properties isn't a limitation of the DODB approach but a choice for this specific project.
|
||||
|
||||
Not handling all the ACID properties within the DODB library doesn't mean they cannot be achieved.
|
||||
Applications can have these properties with a few lines of code.
|
||||
They just don't come
|
||||
.I "by default"
|
||||
with the library.
|
||||
.
|
||||
.
|
||||
.
|
||||
.SECTION Experimental scenario
|
||||
.LP
|
||||
The following experiment shows the performance of DODB based on quering durations.
|
||||
|
Loading…
Reference in New Issue
Block a user