#include #include // open #include // read write #include #include #include #include #include #include #define BUFFER_SIZE 1000 /* The purpose of this application is to test AppArmor profiles. Thus, this application can perform a few (limited) operations regarding files and network access. */ void read_file(char *filename) { printf("read_file: %s\n", filename); int fd = open(filename, O_RDONLY, NULL); if (fd > 0) { char buffer[BUFFER_SIZE]; size_t bytes = read(fd, buffer, BUFFER_SIZE); printf("read %zu bytes\n", bytes); close(fd); } else { printf("impossible to read %s\n", filename); } } void write_file(char *filename) { printf("write_file: %s\n", filename); int fd = open(filename, O_WRONLY | O_CREAT | O_APPEND, S_IRUSR | S_IWUSR); if (fd > 0) { char buffer[] = "hello that's meeeeee"; size_t bytes = write(fd, buffer, sizeof buffer); printf("wrote %zu bytes\n", bytes); close(fd); } else { printf("impossible to write %s\n", filename); } } void unixsock_server(char *address) { printf("unixsock_server: %s\n", address); int ret; int connection_socket; int data_socket; ssize_t r, w; struct sockaddr_un name; char buffer[BUFFER_SIZE]; /* Create local socket. */ connection_socket = socket(AF_UNIX, SOCK_STREAM, 0); if (connection_socket == -1) { perror("socket"); exit(EXIT_FAILURE); } memset(&name, 0, sizeof(name)); /* Bind socket to socket name. */ name.sun_family = AF_UNIX; strncpy(name.sun_path, address, sizeof(name.sun_path) - 1); ret = bind(connection_socket, (const struct sockaddr *) &name, sizeof(name)); if (ret == -1) { perror("bind"); exit(EXIT_FAILURE); } ret = listen(connection_socket, 20); if (ret == -1) { perror("listen"); exit(EXIT_FAILURE); } /* Wait for incoming connection. */ data_socket = accept(connection_socket, NULL, NULL); if (data_socket == -1) { perror("accept"); exit(EXIT_FAILURE); } /* Wait for a data packet. */ r = read(data_socket, buffer, sizeof(buffer)); if (r == -1) { perror("read"); exit(EXIT_FAILURE); } /* Ensure buffer is 0-terminated. */ buffer[sizeof(buffer) - 1] = 0; printf("received: %s\n", buffer); /* Send result. */ sprintf(buffer, "hello back"); printf("sending: %s\n", buffer); w = write(data_socket, buffer, sizeof(buffer)); if (w == -1) { perror("write"); exit(EXIT_FAILURE); } /* Close socket. */ printf("closing\n"); close(data_socket); close(connection_socket); /* Unlink the socket. */ printf("unlink: %s\n", address); unlink(address); } void unixsock_client(char *address) { printf("unixsock_client: %s\n", address); int ret; int data_socket; ssize_t r, w; struct sockaddr_un addr; char buffer[BUFFER_SIZE]; /* Create local socket. */ data_socket = socket(AF_UNIX, SOCK_STREAM, 0); if (data_socket == -1) { perror("socket"); exit(EXIT_FAILURE); } memset(&addr, 0, sizeof(addr)); /* Connect socket to socket address. */ addr.sun_family = AF_UNIX; strncpy(addr.sun_path, address, sizeof(addr.sun_path) - 1); printf("address is: %s\n", addr.sun_path); ret = connect(data_socket, (const struct sockaddr *) &addr, sizeof(addr)); if (ret == -1) { fprintf(stderr, "server is down\n"); exit(EXIT_FAILURE); } /* Send data. */ w = write(data_socket, "hello", 6); if (w == -1) { perror("write"); exit(EXIT_FAILURE); } /* Receive data. */ r = read(data_socket, buffer, sizeof(buffer)); if (r == -1) { perror("read"); exit(EXIT_FAILURE); } /* Ensure buffer is 0-terminated. */ buffer[sizeof(buffer) - 1] = 0; printf("received: %s\n", buffer); /* Close socket. */ printf("closing\n"); close(data_socket); } void network_client(char *address, char *port) { printf("network_client: @%s port %s\n", address, port); int sfd, s; char buffer[BUFFER_SIZE]; ssize_t nread; struct addrinfo hints; struct addrinfo *result, *rp; /* Obtain address(es) matching host/port. */ memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_UNSPEC; /* Allow IPv4 or IPv6 */ hints.ai_socktype = SOCK_DGRAM; /* Datagram socket */ hints.ai_flags = 0; hints.ai_protocol = 0; /* Any protocol */ s = getaddrinfo(address, port, &hints, &result); if (s != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(s)); exit(EXIT_FAILURE); } /* getaddrinfo() returns a list of address structures. Try each address until we successfully connect(2). If socket(2) (or connect(2)) fails, we (close the socket and) try the next address. */ for (rp = result; rp != NULL; rp = rp->ai_next) { sfd = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); if (sfd == -1) continue; if (connect(sfd, rp->ai_addr, rp->ai_addrlen) != -1) break; close(sfd); } freeaddrinfo(result); /* No longer needed */ if (rp == NULL) { /* No address succeeded */ fprintf(stderr, "Could not connect\n"); exit(EXIT_FAILURE); } snprintf(buffer, 6, "hello"); if (write(sfd, buffer, 6) != 6) { fprintf(stderr, "partial/failed write\n"); exit(EXIT_FAILURE); } nread = read(sfd, buffer, BUFFER_SIZE); if (nread == -1) { perror("read"); exit(EXIT_FAILURE); } printf("received %zd bytes: %s\n", nread, buffer); } void network_server(char *port) { printf("network_server: %s\n", port); int sfd, s; char buffer[BUFFER_SIZE]; ssize_t nread; socklen_t peer_addrlen; struct addrinfo hints; struct addrinfo *result, *rp; struct sockaddr_storage peer_addr; memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_UNSPEC; /* Allow IPv4 or IPv6 */ hints.ai_socktype = SOCK_DGRAM; /* Datagram socket */ hints.ai_flags = AI_PASSIVE; /* For wildcard IP address */ hints.ai_protocol = 0; /* Any protocol */ hints.ai_canonname = NULL; hints.ai_addr = NULL; hints.ai_next = NULL; s = getaddrinfo(NULL, port, &hints, &result); if (s != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(s)); exit(EXIT_FAILURE); } /* getaddrinfo() returns a list of address structures. Try each address until we successfully bind(2). If socket(2) (or bind(2)) fails, we (close the socket and) try the next address. */ for (rp = result; rp != NULL; rp = rp->ai_next) { sfd = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); if (sfd == -1) continue; if (bind(sfd, rp->ai_addr, rp->ai_addrlen) == 0) break; close(sfd); } freeaddrinfo(result); /* No longer needed */ if (rp == NULL) { /* No address succeeded */ fprintf(stderr, "Could not bind\n"); exit(EXIT_FAILURE); } /* Read a single datagram and echo it back to sender. */ char host[NI_MAXHOST], service[NI_MAXSERV]; peer_addrlen = sizeof(peer_addr); nread = recvfrom(sfd, buffer, BUFFER_SIZE, 0, (struct sockaddr *) &peer_addr, &peer_addrlen); if (nread == -1) { fprintf(stderr, "nread == -1\n"); exit(EXIT_FAILURE); } s = getnameinfo((struct sockaddr *) &peer_addr, peer_addrlen, host, NI_MAXHOST, service, NI_MAXSERV, NI_NUMERICSERV); if (s == 0) printf("Received %zd bytes from %s:%s\n", nread, host, service); else fprintf(stderr, "getnameinfo: %s\n", gai_strerror(s)); printf("sending it back to sender\n"); if (sendto(sfd, buffer, nread, 0, (struct sockaddr *) &peer_addr, peer_addrlen) != nread) { fprintf(stderr, "Error sending response\n"); } } void usage(void) { printf("usage: paintest r /path/to/file w /path/to/file n example.com:8080 u /unix/socket/path\n"); } int main(int argc, char **argv) { int i = 1; if(argc < 2) { usage(); exit (EXIT_SUCCESS); } while (i != argc) { if (memcmp(argv[i], "r", 1) == 0) { read_file(argv[i+1]); } else if (memcmp(argv[i], "w", 1) == 0) { write_file(argv[i+1]); } else if (memcmp(argv[i], "n", 1) == 0) { network_client(argv[i+1], argv[i+2]); i++; } else if (memcmp(argv[i], "N", 1) == 0) { network_server(argv[i+1]); } else if (memcmp(argv[i], "u", 1) == 0) { unixsock_client(argv[i+1]); } else if (memcmp(argv[i], "U", 1) == 0) { unixsock_server(argv[i+1]); } else if (memcmp(argv[i], "h", 1) == 0) { usage(); } i += 2; } return 0; }