Add paintest
to test AppArmor profiles.
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9a241bb8ba
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195
c/paintest.c
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195
c/paintest.c
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#include <stdio.h>
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#include <fcntl.h> // open
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#include <unistd.h> // read write
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/un.h>
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#define BUFFER_SIZE 1000
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/* The purpose of this application is to test AppArmor profiles.
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Thus, this application can perform a few (limited) operations regarding files and network access.
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*/
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void read_file(char *filename) {
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printf("read_file: %s\n", filename);
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int fd = open(filename, O_RDONLY, NULL);
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if (fd > 0) {
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char buffer[BUFFER_SIZE];
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size_t bytes = read(fd, buffer, BUFFER_SIZE);
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printf("read %zu bytes\n", bytes);
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close(fd);
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}
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else {
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printf("impossible to read %s\n", filename);
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}
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}
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void write_file(char *filename) {
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printf("write_file: %s\n", filename);
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int fd = open(filename, O_WRONLY | O_CREAT | O_APPEND, S_IRUSR | S_IWUSR);
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if (fd > 0) {
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char buffer[] = "hello that's meeeeee";
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size_t bytes = write(fd, buffer, sizeof buffer);
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printf("wrote %zu bytes\n", bytes);
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close(fd);
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}
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else {
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printf("impossible to write %s\n", filename);
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}
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}
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void unixsock_server(char *address) {
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printf("unixsock_server: %s\n", address);
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int ret;
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int connection_socket;
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int data_socket;
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ssize_t r, w;
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struct sockaddr_un name;
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char buffer[BUFFER_SIZE];
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/* Create local socket. */
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connection_socket = socket(AF_UNIX, SOCK_STREAM, 0);
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if (connection_socket == -1) {
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perror("socket");
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exit(EXIT_FAILURE);
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}
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memset(&name, 0, sizeof(name));
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/* Bind socket to socket name. */
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name.sun_family = AF_UNIX;
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strncpy(name.sun_path, address, sizeof(name.sun_path) - 1);
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ret = bind(connection_socket, (const struct sockaddr *) &name, sizeof(name));
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if (ret == -1) {
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perror("bind");
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exit(EXIT_FAILURE);
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}
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ret = listen(connection_socket, 20);
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if (ret == -1) {
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perror("listen");
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exit(EXIT_FAILURE);
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}
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/* Wait for incoming connection. */
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data_socket = accept(connection_socket, NULL, NULL);
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if (data_socket == -1) {
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perror("accept");
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exit(EXIT_FAILURE);
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}
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/* Wait for a data packet. */
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r = read(data_socket, buffer, sizeof(buffer));
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if (r == -1) {
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perror("read");
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exit(EXIT_FAILURE);
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}
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/* Ensure buffer is 0-terminated. */
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buffer[sizeof(buffer) - 1] = 0;
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printf("received: %s\n", buffer);
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/* Send result. */
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sprintf(buffer, "hello back");
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printf("sending: %s\n", buffer);
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w = write(data_socket, buffer, sizeof(buffer));
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if (w == -1) {
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perror("write");
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exit(EXIT_FAILURE);
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}
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/* Close socket. */
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printf("closing\n");
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close(data_socket);
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close(connection_socket);
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/* Unlink the socket. */
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printf("unlink: %s\n", address);
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unlink(address);
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}
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void unixsock_client(char *address) {
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printf("unixsock_client: %s\n", address);
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int ret;
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int data_socket;
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ssize_t r, w;
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struct sockaddr_un addr;
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char buffer[BUFFER_SIZE];
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/* Create local socket. */
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data_socket = socket(AF_UNIX, SOCK_STREAM, 0);
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if (data_socket == -1) {
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perror("socket");
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exit(EXIT_FAILURE);
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}
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memset(&addr, 0, sizeof(addr));
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/* Connect socket to socket address. */
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addr.sun_family = AF_UNIX;
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strncpy(addr.sun_path, address, sizeof(addr.sun_path) - 1);
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printf("address is: %s\n", addr.sun_path);
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ret = connect(data_socket, (const struct sockaddr *) &addr, sizeof(addr));
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if (ret == -1) {
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fprintf(stderr, "server is down\n");
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exit(EXIT_FAILURE);
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}
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/* Send data. */
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w = write(data_socket, "hello", 6);
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if (w == -1) {
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perror("write");
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exit(EXIT_FAILURE);
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}
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/* Receive data. */
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r = read(data_socket, buffer, sizeof(buffer));
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if (r == -1) {
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perror("read");
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exit(EXIT_FAILURE);
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}
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/* Ensure buffer is 0-terminated. */
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buffer[sizeof(buffer) - 1] = 0;
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printf("received: %s\n", buffer);
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/* Close socket. */
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printf("closing\n");
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close(data_socket);
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}
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void network(char *address) {
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printf("network: %s\n", address);
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}
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void usage(void) {
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printf("usage: paintest r /path/to/file w /path/to/file n example.com:8080 u /unix/socket/path\n");
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}
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int main(int argc, char **argv)
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{
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int i = 1;
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if(argc < 2) {
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usage();
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exit (EXIT_SUCCESS);
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}
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while (i != argc) {
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//
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if (memcmp(argv[i], "r", 1) == 0) { read_file(argv[i+1]); }
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else if (memcmp(argv[i], "w", 1) == 0) { write_file(argv[i+1]); }
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else if (memcmp(argv[i], "n", 1) == 0) { network(argv[i+1]); }
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else if (memcmp(argv[i], "u", 1) == 0) { unixsock_client(argv[i+1]); }
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else if (memcmp(argv[i], "U", 1) == 0) { unixsock_server(argv[i+1]); }
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else if (memcmp(argv[i], "h", 1) == 0) { usage(); }
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i += 2;
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}
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return 0;
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}
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