- Map drawing is now possible with custom object-specific drawing
code. A few examples have been added, including one that draws
borders.
Please note that those borders are still not perfect, however, as
some inner angles are being rendered with plain/full-tile textures.
The drawing code helpers will probably be moved to a location that
makes them easy to reuse.
- Some of the old map drawing code is still present (in particular in
src/main.cr). That code is deprecated and will be removed soon.
- WIP Naka::Map::ObjectReference. May or may not remain as it
currently is.
- Some mapgen updates to match the new drawing methods.
- Possibly other minor tweaks or grooming.