#include "../lib/pubsubd.h" #include struct workers *my_workers; void ohshit(int rvalue, const char* str) { fprintf(stderr, "%s\n", str); exit(rvalue); } int main(int argc, char **argv, char **env) { struct service srv; memset (&srv, 0, sizeof (struct service)); srv_init (argc, argv, env, &srv, PUBSUB_SERVICE_NAME, NULL); printf ("Listening on %s.\n", srv.spath); // creates the service named pipe, that listens to client applications if (srv_create (&srv)) ohshit(1, "service_create error"); // init chans list struct channels chans; memset (&chans, 0, sizeof (struct channels)); pubsubd_channels_init (&chans); my_workers = malloc (sizeof (struct workers)); memset (my_workers, 0, sizeof (struct workers)); pubsubd_workers_init (my_workers); while (1) { // for each new process struct app_list_elm ale; memset (&ale, 0, sizeof (struct app_list_elm)); struct channel *chan = NULL; pubsubd_get_new_process (srv.spath, &ale, &chans, &chan); pubsubd_channels_print (&chans); // end the application if (ale.action == PUBSUB_QUIT) { pubsubd_app_list_elm_free (&ale); break; } // thread to handle multiple clients at a time struct worker *w = NULL; w = malloc (sizeof (struct worker)); w->thr = malloc (sizeof (pthread_t)); memset (w->thr, 0, sizeof (pthread_t)); w->ale = pubsubd_app_list_elm_copy (&ale); w->chans = &chans; w->my_workers = my_workers; w->chan = chan; struct worker *wtmp = pubsubd_workers_add (my_workers, w); pubsubd_worker_free (w); free (w); w = wtmp; pthread_create (w->thr, NULL, pubsubd_worker_thread, w); pthread_detach (*w->thr); pubsubd_app_list_elm_free (&ale); } printf ("Quitting ...\n"); pubsubd_workers_stop (my_workers); pubsubd_channels_del_all (&chans); pubsubd_workers_del_all (my_workers); free (my_workers); // the application will shut down, and remove the service named pipe if (srv_close (&srv)) ohshit (1, "service_close error"); return EXIT_SUCCESS; }