#include "../lib/communication.h" #define PONGD_SERVICE_NAME "pongd" /* * main loop * * opens the application pipes, * reads then writes the same message, * then closes the pipes */ void main_loop (const struct service *srv) { int ret; struct process proc; int cnt = 10; while (cnt--) { // -1 : error, 0 = no new process, 1 = new process ret = srv_get_new_process (srv, &proc); if (ret == -1) { fprintf (stderr, "error service_get_new_process\n"); continue; } else if (ret == 0) { // that should not happen continue; } // printf ("before print\n"); srv_process_print (&proc); // printf ("after print\n"); // about the message size_t msize = BUFSIZ; char *buf = NULL; // printf ("before read\n"); if ((ret = srv_read (&proc, &buf, &msize))) { fprintf(stdout, "error service_read %d\n", ret); continue; } // printf ("after read\n"); printf ("read, size %ld : %s\n", msize, buf); // printf ("before proc write\n"); if ((ret = srv_write (&proc, buf, msize))) { fprintf(stdout, "error service_write %d\n", ret); continue; } // printf ("after proc write\n"); printf ("\033[32mStill \033[31m%d\033[32m applications to serve\n",cnt); } } /* * service ping-pong * * 1. creates the named pipe /tmp/, then listens * 2. opens the named pipes in & out * 3. talks with the (test) program * 4. closes the test program named pipes * 5. removes the named pipe /tmp/ */ int main(int argc, char * argv[], char **env) { struct service srv; srv_init (argc, argv, env, &srv, PONGD_SERVICE_NAME, NULL); printf ("Listening on %s.\n", srv.spath); // creates the service named pipe, that listens to client applications int ret; if ((ret = srv_create (&srv))) { fprintf(stdout, "error service_create %d\n", ret); exit (1); } // the service will loop until the end of time, a specific message, a signal main_loop (&srv); // the application will shut down, and remove the service named pipe if ((ret = srv_close (&srv))) { fprintf(stdout, "error service_close %d\n", ret); exit (1); } return EXIT_SUCCESS; }