const std = @import("std"); const testing = std.testing; const net = std.net; const fmt = std.fmt; const mem = std.mem; const print = std.debug.print; fn disconnect(stream: *net.StreamServer) void { stream.close(); } fn server_init() net.StreamServer { // no reuse_address and default kernel_backlog return net.StreamServer.init(.{}); } fn waiting_for_connection(stream: *net.StreamServer , path: []const u8) !net.StreamServer.Connection { var address = try net.Address.initUnix(path); try stream.listen(address); return stream.accept(); } fn receive_msg(stream: net.Stream) !void { var buffer: [1000]u8 = undefined; var fbs = std.io.fixedBufferStream(&buffer); var reader = fbs.reader(); var size = try stream.read(buffer[0..]); print ("Received a message! Read {} bytes\n", .{size}); const msg_type = try reader.readByte(); const msg_len = try reader.readIntBig(u32); const msg_payload = buffer[4..size]; print ("type: {}, len {}, content: {s}\n" , .{msg_type, msg_len, msg_payload}); } pub fn main() !u8 { var path = "/tmp/.TEST_USOCK"; print("Init UNIX server to {s}...\n", .{path}); var stream = server_init(); print("Waiting for a connection...\n", .{}); var connection = try waiting_for_connection(&stream, path); print("Someone is connected! Receiving a message...\n", .{}); try receive_msg(connection.stream); print("Disconnection...\n", .{}); disconnect(&stream); print("Disconnected!\n", .{}); return 0; }