Archived
3
0

Actual Unix socket involved (create, listen, accept, connect, close).

This commit is contained in:
Philippe Pittoli 2022-02-07 18:30:06 +01:00
parent 9011578d8b
commit a0dbd66fd2

View File

@ -1,5 +1,6 @@
const std = @import("std");
const testing = std.testing;
const net = std.net;
// TODO: file descriptors should have a specific type
// (however, usize is pointer size).
@ -203,6 +204,8 @@ pub const ConnectionInfos = struct {
more_to_read: bool,
path: ?[] const u8, // Not always needed.
// TODO: socket: ?net.Stream, // Not always needed.
const Self = @This();
pub fn init(@"type": ConnectionType, path: ?[] const u8) Self {
@ -275,17 +278,18 @@ test "Switch - creation and display" {
pub const Switches = std.ArrayList(Switch);
pub const Connections = std.ArrayList(ConnectionInfos);
pub const PollFD = std.ArrayList(usize);
pub const PollFD = std.ArrayList(i32);
// Context of the whole networking state.
pub const Context = struct {
allocator: std.mem.Allocator, // Memory allocator.
connections: Connections, // Keep track of connections.
pollfd: PollFD, // File descriptors.
// TODO: List of "pollfd" structures within cinfos,
// so we can pass it to poll(2). Share indexes with 'connections'.
// struct pollfd *pollfd;
// For now, this list doesn't do anything.
// Can even be replaced in a near future.
pollfd: PollFD, // File descriptors.
tx: Messages, // Messages to send, once their fd is available.
switchdb: ?Switches, // Relations between fd.
@ -319,38 +323,44 @@ pub const Context = struct {
if (self.switchdb) |sdb| { sdb.deinit(); }
}
// Return the new fd. Can be useful to the caller.
pub fn connect(self: *Self, path: []const u8) !usize {
print("connection to {s}\n", .{path});
const newfd = 0; // TODO
var newcon = ConnectionInfos.init(ConnectionType.IPC, path);
fn connect_ (self: *Self, ctype: ConnectionType, path: []const u8) !i32 {
var stream = try net.connectUnixSocket(path);
const newfd = stream.handle;
errdefer std.os.closeSocket(newfd);
var newcon = ConnectionInfos.init(ctype, path);
try self.connections.append(newcon);
try self.pollfd.append(newfd);
return newfd;
}
// Return the new fd. Can be useful to the caller.
pub fn connect(self: *Self, path: []const u8) !i32 {
print("connection to:\t{s}\n", .{path});
return self.connect_ (ConnectionType.IPC, path);
}
// Connection to a service, but with switched with the client fd.
pub fn connection_switched(self: *Self
, path: [] const u8
, clientfd: usize) !usize {
print("connection switched from {} to path {s}\n"
, .{clientfd, path});
const newfd = 0; // TODO
var newcon = ConnectionInfos.init(ConnectionType.SWITCHED, path);
try self.connections.append(newcon);
try self.pollfd.append(newfd);
, clientfd: i32) !i32 {
print("connection switched from {} to path {s}\n", .{clientfd, path});
var newfd = try self.connect_ (ConnectionType.SWITCHED, path);
// TODO: record switch.
return newfd;
}
// Create a unix socket.
pub fn server_init(self: *Self, path: [] const u8) !usize {
pub fn server_init(self: *Self, path: [] const u8) !net.StreamServer {
print("context server init {s}\n", .{path});
const newfd = 0; // TODO
var server = net.StreamServer.init(.{});
var socket_addr = try net.Address.initUnix(path);
try server.listen(socket_addr);
const newfd = server.sockfd orelse return error.SocketLOL;
var newcon = ConnectionInfos.init(ConnectionType.SERVER, path);
try self.connections.append(newcon);
try self.pollfd.append(newfd);
return newfd;
return server;
}
/// ipc_write (ctx *, const struct ipc_message *m);
@ -372,7 +382,7 @@ pub const Context = struct {
return m;
}
pub fn read_fd (_: *Self, fd: usize) !Message {
pub fn read_fd (_: *Self, fd: i32) !Message {
// TODO: read the actual content.
print("read fd {}\n", .{fd});
var payload = "hello!!";
@ -396,7 +406,6 @@ pub const Context = struct {
if (index >= self.pollfd.items.len) {
return error.IndexOutOfBounds;
}
print("connection close index {}\n", .{index});
// close the connection and remove it from the two structures
if (self.connections.items.len > 0) {
// TODO: actually close the file descriptor.
@ -455,14 +464,44 @@ test "Context - creation, display and memory check" {
var c = Context.init(allocator);
defer c.deinit(); // There. Can't leak. Isn't Zig wonderful?
// Creating a service.
_ = try c.server_init("/tmp/.TEST_USOCK");
const path = "/tmp/.TEST_USOCK";
// Connection to a service.
_ = try c.connect("/tmp/.TEST_USOCK");
// SERVER SIDE: creating a service.
var server = try c.server_init(path);
defer server.deinit();
defer std.fs.cwd().deleteFile(path) catch {}; // Once done, remove file.
print ("Context: {}\n", .{c});
print("\n", .{});
// CLIENT SIDE: connection to a service.
//_ = try c.connect(path);
// TODO: connection to a server, but switched with clientfd "3".
// _ = try c.connection_switched(path, 3);
// print ("Context: {}\n", .{c});
// print("\n", .{});
const S = struct {
fn clientFn() !void {
const socket = try net.connectUnixSocket(path);
defer socket.close();
print("So we're a client now... path: {s}\n", .{path});
_ = try socket.writer().writeAll("Hello world!");
}
};
const t = try std.Thread.spawn(.{}, S.clientFn, .{});
defer t.join();
// Server.accept returns a net.Connection (handle = fd, addr = net.Address).
var client = try server.accept();
defer client.stream.close();
var buf: [16]u8 = undefined;
const n = try client.stream.reader().read(&buf);
try testing.expectEqual(@as(usize, 12), n);
try testing.expectEqualSlices(u8, "Hello world!", buf[0..n]);
}
pub fn main() u8 {