Proper tests.
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91995657dd
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72ad635874
@ -62,14 +62,51 @@ pub const Message = struct {
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self.allocator.free(self.payload);
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}
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pub fn read(buffer: []const u8, allocator: std.mem.Allocator) !Self {
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// var payload = allocator.
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// defer allocator.free(payload);
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var fbs = std.io.fixedBufferStream(&buffer);
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var reader = fbs.reader();
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const msg_type = try reader.readByte();
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const msg_len = try reader.readIntBig(u32);
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const msg_payload = buffer[5..5+msg_len];
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return try Message.init(0, msg_type, allocator, msg_payload);
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}
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pub fn write(self: Self, writer: anytype) !usize {
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try writer.writeByte(self.t);
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try writer.writeIntBig(u32, self.payload.len);
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return try writer.write(self.payload);
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}
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pub fn format(self: Self, comptime _: []const u8, _: fmt.FormatOptions, out_stream: anytype) !void {
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try fmt.format(out_stream, "fd: {}, {}, payload: [{s}]",
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.{self.fd, self.t, self.payload} );
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}
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};
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fn print_eq(expected: anytype, obj: anytype) !void {
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var buffer: [4096]u8 = undefined;
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var fbs = std.io.fixedBufferStream(&buffer);
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var writer = fbs.writer();
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try writer.print("{}", .{obj});
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// print("print_eq, expected: {s}\n", .{expected});
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// print("print_eq: {s}\n", .{fbs.getWritten()});
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// typing workaround
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var secbuffer: [4096]u8 = undefined;
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var secfbs = std.io.fixedBufferStream(&secbuffer);
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var secwriter = secfbs.writer();
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try secwriter.print("{s}", .{expected});
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try std.testing.expectEqualSlices(u8, secfbs.getWritten(), fbs.getWritten());
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}
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test "Message - creation and display" {
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print("\n", .{});
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// fd type payload
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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@ -80,8 +117,7 @@ test "Message - creation and display" {
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var m = try Message.init(1, Message.Type.DATA, allocator, s);
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defer m.deinit();
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print("message:\t[{}]\n", .{m});
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print("\n", .{});
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try print_eq("fd: 1, main.Message.Type.DATA, payload: [hello!!]", m);
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}
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pub const Event = struct {
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@ -91,9 +127,9 @@ pub const Event = struct {
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// disconnections, errors or messages from their pairs. They also can
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// set a timer so the loop will allow a periodic routine (sending ping
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// messages for websockets, for instance).
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//
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//
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// A few other events can occur.
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//
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//
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// Extra socket
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// The main loop waiting for an event can be used as an unique entry
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// point for socket management. libipc users can register sockets via
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@ -161,7 +197,6 @@ pub const Event = struct {
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};
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test "Event - creation and display" {
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print("\n", .{});
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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defer _ = gpa.deinit();
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@ -172,8 +207,7 @@ test "Event - creation and display" {
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defer m.deinit();
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var e = Event.init(Event.Type.CONNECTION, 5, 8, &m); // type index origin message
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print("event:\t[{}]\n", .{e});
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print("\n", .{});
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try print_eq("main.Event.Type.CONNECTION, origin: 8, index 5, message: [fd: 1, main.Message.Type.DATA, payload: [hello!!]]", e);
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}
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pub const CBEvent = struct {
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@ -183,9 +217,9 @@ pub const CBEvent = struct {
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// disconnections, errors or messages from their pairs. They also can
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// set a timer so the loop will allow a periodic routine (sending ping
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// messages for websockets, for instance).
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//
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//
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// A few other events can occur.
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//
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//
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// Extra socket
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// The main loop waiting for an event can be used as an unique entry
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// point for socket management. libipc users can register sockets via
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@ -261,16 +295,14 @@ pub const Connection = struct {
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};
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test "Connection - creation and display" {
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print("\n", .{});
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// origin destination
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var path = "/some/path";
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var c1 = Connection.init(Connection.Type.EXTERNAL, path);
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defer c1.deinit();
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var c2 = Connection.init(Connection.Type.IPC , null);
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defer c2.deinit();
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print("connection 1:\t[{}]\n", .{c1});
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print("connection 2:\t[{}]\n", .{c2});
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print("\n", .{});
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try print_eq("main.Connection.Type.EXTERNAL, path /some/path", c1);
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try print_eq("main.Connection.Type.IPC, path null", c2);
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}
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// TODO: default callbacks, actual switching.
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@ -299,25 +331,6 @@ pub const Switch = struct {
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}
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};
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fn print_eq(expected: anytype, obj: anytype) !void {
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var buffer: [4096]u8 = undefined;
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var fbs = std.io.fixedBufferStream(&buffer);
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var writer = fbs.writer();
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try writer.print("{}", .{obj});
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// print("print_eq, expected: {s}\n", .{expected});
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// print("print_eq: {s}\n", .{fbs.getWritten()});
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// typing workaround
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var secbuffer: [4096]u8 = undefined;
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var secfbs = std.io.fixedBufferStream(&secbuffer);
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var secwriter = secfbs.writer();
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try secwriter.print("{s}", .{expected});
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try std.testing.expectEqualSlices(u8, secfbs.getWritten(), fbs.getWritten());
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}
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test "Switch - creation and display" {
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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@ -335,9 +348,7 @@ test "Switch - creation and display" {
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try print_eq("switch 3 <-> 8", first);
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try print_eq("switch 2 <-> 4", second);
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print("\nswitch:\t[{}]\n", .{first});
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print( "switch:\t[{}]\n", .{second});
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print("switchdb:\t[{}]\n\n", .{switchdb});
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try std.testing.expect(2 == switchdb.items.len);
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}
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// Context of the whole networking state.
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@ -369,7 +380,7 @@ pub const Context = struct {
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pub fn init(allocator: std.mem.Allocator) !Self {
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var rundir = std.process.getEnvVarOwned(allocator, "RUNDIR") catch |err| switch(err) {
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error.EnvironmentVariableNotFound => blk: {
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print("RUNTIME variable not set, using default /tmp/libipc-run/\n", .{});
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// print("RUNTIME variable not set, using default /tmp/libipc-run/\n", .{});
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break :blk try allocator.dupeZ(u8, "/tmp/libipc-run/");
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},
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else => {
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@ -419,24 +430,24 @@ pub const Context = struct {
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// Return the new fd. Can be useful to the caller.
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pub fn connect(self: *Self, path: []const u8) !i32 {
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print("connection to:\t{s}\n", .{path});
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// print("connection to:\t{s}\n", .{path});
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return self.connect_ (Connection.Type.IPC, path);
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}
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// Connection to a service, but with switched with the client fd.
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pub fn connection_switched(self: *Self
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, path: [] const u8
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, clientfd: i32) !i32 {
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print("connection switched from {} to path {s}\n", .{clientfd, path});
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var newfd = try self.connect_ (Connection.Type.SWITCHED, path);
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// TODO: record switch.
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return newfd;
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}
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// pub fn connection_switched(self: *Self
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// , path: [] const u8
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// , clientfd: i32) !i32 {
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// // print("connection switched from {} to path {s}\n", .{clientfd, path});
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// var newfd = try self.connect_ (Connection.Type.SWITCHED, path);
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// // TODO: record switch.
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// return newfd;
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// }
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// Create a unix socket.
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// Store std lib structures in the context.
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pub fn server_init(self: *Self, path: [] const u8) !net.StreamServer {
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print("context server init {s}\n", .{path});
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// print("context server init {s}\n", .{path});
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var server = net.StreamServer.init(.{});
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var socket_addr = try net.Address.initUnix(path);
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try server.listen(socket_addr);
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@ -556,7 +567,7 @@ const CommunicationTestThread = struct {
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var path = fbs.getWritten();
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const socket = try net.connectUnixSocket(path);
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defer socket.close();
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print("So we're a client now... path: {s}\n", .{path});
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// print("So we're a client now... path: {s}\n", .{path});
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_ = try socket.writer().writeAll("Hello world!");
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}
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};
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@ -579,8 +590,6 @@ test "Simple structures - init, display and memory check" {
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}
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test "Context - creation, display and memory check" {
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print("\n", .{});
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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defer _ = gpa.deinit();
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@ -616,64 +625,79 @@ test "Context - creation, display and memory check" {
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try testing.expectEqualSlices(u8, "Hello world!", buf[0..n]);
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}
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const ConnectThenSendMessageThread = struct {
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fn clientFn() !void {
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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var c = try Context.init(allocator);
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defer c.deinit(); // There. Can't leak. Isn't Zig wonderful?
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var buffer: [1000]u8 = undefined;
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var fbs = std.io.fixedBufferStream(&buffer);
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var writer = fbs.writer();
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try c.server_path("simple-context-test", writer);
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var path = fbs.getWritten();
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const socket = try net.connectUnixSocket(path);
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defer socket.close();
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print("So we're a client now... path: {s}\n", .{path});
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_ = try socket.writer().writeAll("Hello world!");
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}
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};
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test "Context - creation, echo once" {
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print("\n", .{});
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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var c = try Context.init(allocator);
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defer c.deinit(); // There. Can't leak. Isn't Zig wonderful?
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var buffer: [1000]u8 = undefined;
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var fbs = std.io.fixedBufferStream(&buffer);
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var writer = fbs.writer();
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try c.server_path("simple-context-test", writer);
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var path = fbs.getWritten();
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// SERVER SIDE: creating a service.
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var server = try c.server_init(path);
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defer server.deinit();
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defer std.fs.cwd().deleteFile(path) catch {}; // Once done, remove file.
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const t = try std.Thread.spawn(.{}, ConnectThenSendMessageThread.clientFn, .{});
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defer t.join();
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// Server.accept returns a net.StreamServer.Connection.
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var client = try server.accept();
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defer client.stream.close();
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var buf: [16]u8 = undefined;
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const n = try client.stream.reader().read(&buf);
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try testing.expectEqual(@as(usize, 12), n);
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try testing.expectEqualSlices(u8, "Hello world!", buf[0..n]);
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}
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// // TODO:
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// // Creating a new thread: testing UNIX communication.
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// // This is a client sending a raw "Hello world!" bytestring,
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// // not an instance of Message.
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// const ConnectThenSendMessageThread = struct {
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// fn clientFn() !void {
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// const config = .{.safety = true};
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// var gpa = std.heap.GeneralPurposeAllocator(config){};
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// defer _ = gpa.deinit();
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// const allocator = gpa.allocator();
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//
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// var c = try Context.init(allocator);
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// defer c.deinit(); // There. Can't leak. Isn't Zig wonderful?
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//
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// var path_buffer: [1000]u8 = undefined;
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// var path_fbs = std.io.fixedBufferStream(&path_buffer);
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// var path_writer = path_fbs.writer();
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// try c.server_path("simple-context-test", path_writer);
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// var path = path_fbs.getWritten();
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//
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// // Actual UNIX socket connection.
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// const socket = try net.connectUnixSocket(path);
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// defer socket.close();
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//
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// // Writing message into a buffer.
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// var message_buffer: [1000]u8 = undefined;
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// var message_fbs = std.io.fixedBufferStream(&message_buffer);
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// var message_writer = message_fbs.writer();
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// // 'fd' parameter is not taken into account here (no loop)
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//
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// var m = try Message.init(0, Message.Type.DATA, allocator, "Hello world!");
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// try m.write(message_writer);
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//
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// // print("So we're a client now... path: {s}\n", .{path});
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// _ = try socket.writer().writeAll(message_fbs.getWritten());
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// }
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// };
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//
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//
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// test "Context - creation, echo once" {
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// const config = .{.safety = true};
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// var gpa = std.heap.GeneralPurposeAllocator(config){};
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// defer _ = gpa.deinit();
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//
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// const allocator = gpa.allocator();
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//
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// var c = try Context.init(allocator);
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// defer c.deinit(); // There. Can't leak. Isn't Zig wonderful?
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//
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// var buffer: [1000]u8 = undefined;
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// var fbs = std.io.fixedBufferStream(&buffer);
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// var writer = fbs.writer();
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// try c.server_path("simple-context-test", writer);
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// var path = fbs.getWritten();
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//
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// // SERVER SIDE: creating a service.
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// var server = try c.server_init(path);
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// defer server.deinit();
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// defer std.fs.cwd().deleteFile(path) catch {}; // Once done, remove file.
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//
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// const t = try std.Thread.spawn(.{}, ConnectThenSendMessageThread.clientFn, .{});
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// defer t.join();
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//
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// // Server.accept returns a net.StreamServer.Connection.
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// var client = try server.accept();
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// defer client.stream.close();
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// var buf: [1000]u8 = undefined;
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// const n = try client.stream.reader().read(&buf);
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// var m = try Message.read(buf[0..n], allocator);
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//
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// try testing.expectEqual(@as(usize, 12), m.payload.len);
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// try testing.expectEqualSlices(u8, m.payload, "Hello world!");
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// }
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// FIRST
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