2022-12-23 01:53:07 +01:00
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const std = @import("std");
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const hexdump = @import("./hexdump.zig");
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const testing = std.testing;
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const net = std.net;
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const fmt = std.fmt;
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const print = std.debug.print;
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const CBEvent = @import("./callback.zig").CBEvent;
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const Connection = @import("./connection.zig").Connection;
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const Message = @import("./message.zig").Message;
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const Event = @import("./event.zig").Event;
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const Switch = @import("./switch.zig").Switch;
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const print_eq = @import("./util.zig").print_eq;
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const Messages = @import("./message.zig").Messages;
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const Switches = @import("./switch.zig").Switches;
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const Connections = @import("./connection.zig").Connections;
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pub const PollFD = std.ArrayList(i32);
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// Context of the whole networking state.
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pub const Context = struct {
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2022-12-23 02:35:38 +01:00
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pub const IPC_HEADER_SIZE = 5; // Size (5 bytes) then content.
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2022-12-23 01:53:07 +01:00
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pub const IPC_BASE_SIZE = 2000000; // 2 MB, plenty enough space for messages
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pub const IPC_MAX_MESSAGE_SIZE = IPC_BASE_SIZE-IPC_HEADER_SIZE;
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pub const IPC_VERSION = 1;
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rundir: [] u8,
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allocator: std.mem.Allocator, // Memory allocator.
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connections: Connections, // Keep track of connections.
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// TODO: List of "pollfd" structures within cinfos,
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// so we can pass it to poll(2). Share indexes with 'connections'.
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// For now, this list doesn't do anything.
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// Can even be replaced in a near future.
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pollfd: PollFD, // File descriptors.
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tx: Messages, // Messages to send, once their fd is available.
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switchdb: ?Switches, // Relations between fd.
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timer: ?i32 = null, // No timer by default (no TIMER event).
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const Self = @This();
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// Context initialization:
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// - init structures (provide the allocator)
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pub fn init(allocator: std.mem.Allocator) !Self {
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var rundir = std.process.getEnvVarOwned(allocator, "RUNDIR") catch |err| switch(err) {
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error.EnvironmentVariableNotFound => blk: {
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// print("RUNTIME variable not set, using default /tmp/libipc-run/\n", .{});
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break :blk try allocator.dupeZ(u8, "/tmp/libipc-run/");
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},
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else => {
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return err;
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},
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};
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return Self {
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.rundir = rundir
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, .connections = Connections.init(allocator)
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, .pollfd = PollFD.init(allocator)
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, .tx = Messages.init(allocator)
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, .switchdb = null
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, .allocator = allocator
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};
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}
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// create a server path for the UNIX socket based on the service name
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pub fn server_path(self: *Self, service_name: []const u8, writer: anytype) !void {
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try writer.print("{s}/{s}", .{self.rundir, service_name});
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}
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pub fn deinit(self: *Self) void {
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self.close_all() catch |err| switch(err){
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error.IndexOutOfBounds => {
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print("context.deinit(): IndexOutOfBounds\n", .{});
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},
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};
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self.allocator.free(self.rundir);
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self.connections.deinit();
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self.pollfd.deinit();
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self.tx.deinit();
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if (self.switchdb) |sdb| { sdb.deinit(); }
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}
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// Both simple connection and the switched one share this code.
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fn connect_ (self: *Self, ctype: Connection.Type, path: []const u8) !i32 {
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var stream = try net.connectUnixSocket(path);
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const newfd = stream.handle;
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errdefer std.os.closeSocket(newfd);
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var newcon = Connection.init(ctype, path);
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newcon.client = stream;
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try self.connections.append(newcon);
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try self.pollfd.append(newfd);
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return newfd;
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}
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// Return the new fd. Can be useful to the caller.
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pub fn connect(self: *Self, path: []const u8) !i32 {
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// print("connection to:\t{s}\n", .{path});
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return self.connect_ (Connection.Type.IPC, path);
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}
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// Connection to a service, but with switched with the client fd.
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// pub fn connection_switched(self: *Self
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// , path: [] const u8
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// , clientfd: i32) !i32 {
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// // print("connection switched from {} to path {s}\n", .{clientfd, path});
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// var newfd = try self.connect_ (Connection.Type.SWITCHED, path);
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// // TODO: record switch.
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// return newfd;
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// }
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// Create a unix socket.
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// Store std lib structures in the context.
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pub fn server_init(self: *Self, path: [] const u8) !net.StreamServer {
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// print("context server init {s}\n", .{path});
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var server = net.StreamServer.init(.{});
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var socket_addr = try net.Address.initUnix(path);
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try server.listen(socket_addr);
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const newfd = server.sockfd orelse return error.SocketLOL;
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var newcon = Connection.init(Connection.Type.SERVER, path);
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newcon.server = server;
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try self.connections.append(newcon);
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try self.pollfd.append(newfd);
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return server;
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}
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pub fn write (self: *Self, m: Message) !void {
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print("write fd {}\n", .{m.fd});
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self.tx.append(m);
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}
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pub fn read (self: *Self, index: u32) !Message {
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if (index >= self.pollfd.items.len) {
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return error.IndexOutOfBounds;
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}
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print("read index {}\n", .{index});
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var fd = self.pollfd[index];
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return self.read_fd(fd);
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}
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pub fn read_fd (self: *Self, fd: i32) !Message {
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print("read fd {}\n", .{fd});
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// TODO: read the actual content.
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var payload = "hello!!";
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var m = Message.init(fd, Message.Type.DATA, self.allocator, payload);
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return m;
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}
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// Wait an event.
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pub fn wait_event(self: *Self) !Event {
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// TODO: remove these debug prints.
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// for (self.pollfd.items) |fd| {
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// print("listening to fd {}\n", .{fd});
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// }
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if (self.timer) |t| { print("listening for MAXIMUM {} us\n", .{t}); }
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else { print("listening (no timer)\n", .{}); }
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// TODO: listening to these file descriptors.
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var some_event = Event.init(Event.Type.CONNECTION, 5, 8, null);
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return some_event;
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}
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pub fn close(self: *Self, index: usize) !void {
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// REMINDER: connections and pollfd have the same length
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if (index >= self.pollfd.items.len) {
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return error.IndexOutOfBounds;
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}
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// close the connection and remove it from the two structures
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var con = self.connections.swapRemove(index);
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if (con.server) |s| {
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// Remove service's UNIX socket file.
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var addr = s.listen_address;
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var path = std.mem.sliceTo(&addr.un.path, 0);
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std.fs.cwd().deleteFile(path) catch {};
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}
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if (con.client) |c| {
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// Close the client's socket.
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c.stream.close();
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}
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_ = self.pollfd.swapRemove(index);
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}
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pub fn close_all(self: *Self) !void {
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while(self.connections.items.len > 0) { try self.close(0); }
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}
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pub fn format(self: Self, comptime form: []const u8, options: fmt.FormatOptions, out_stream: anytype) !void {
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try fmt.format(out_stream
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, "context ({} connections and {} messages):"
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, .{self.connections.items.len, self.tx.items.len});
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for (self.connections.items) |con| {
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try fmt.format(out_stream, "\n- ", .{});
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try con.format(form, options, out_stream);
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}
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for (self.tx.items) |tx| {
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try fmt.format(out_stream, "\n- ", .{});
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try tx.format(form, options, out_stream);
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}
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}
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// PRIVATE API
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fn read_ (_: *Self, client: net.StreamServer.Connection, buf: [] u8) !usize {
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return try client.stream.reader().read(buf);
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}
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};
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2022-12-23 02:35:38 +01:00
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//test "Simple structures - init, display and memory check" {
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// // origin destination
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// var s = Switch.init(3,8);
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// var payload = "hello!!";
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// // fd type payload
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// var m = Message.init(0, Message.Type.DATA, payload);
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//
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// // type index origin message
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// var e = Event.init(Event.Type.CONNECTION, 5, 8, &m);
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// // CLIENT SIDE: connection to a service.
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// _ = try c.connect(path);
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// // TODO: connection to a server, but switched with clientfd "3".
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// _ = try c.connection_switched(path, 3);
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//}
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2022-12-23 01:53:07 +01:00
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// Creating a new thread: testing UNIX communication.
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// This is a client sending a raw "Hello world!" bytestring,
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// not an instance of Message.
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const CommunicationTestThread = struct {
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fn clientFn() !void {
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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var c = try Context.init(allocator);
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defer c.deinit(); // There. Can't leak. Isn't Zig wonderful?
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var buffer: [1000]u8 = undefined;
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var fbs = std.io.fixedBufferStream(&buffer);
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var writer = fbs.writer();
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try c.server_path("simple-context-test", writer);
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var path = fbs.getWritten();
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const socket = try net.connectUnixSocket(path);
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defer socket.close();
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_ = try socket.writer().writeAll("Hello world!");
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}
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};
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test "Context - creation, display and memory check" {
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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var c = try Context.init(allocator);
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defer c.deinit(); // There. Can't leak. Isn't Zig wonderful?
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var buffer: [1000]u8 = undefined;
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var fbs = std.io.fixedBufferStream(&buffer);
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var writer = fbs.writer();
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try c.server_path("simple-context-test", writer);
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var path = fbs.getWritten();
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// SERVER SIDE: creating a service.
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var server = try c.server_init(path);
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defer server.deinit();
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defer std.fs.cwd().deleteFile(path) catch {}; // Once done, remove file.
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// print ("Context: {}\n", .{c});
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// print("\n", .{});
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const t = try std.Thread.spawn(.{}, CommunicationTestThread.clientFn, .{});
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defer t.join();
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// Server.accept returns a net.StreamServer.Connection.
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var client = try server.accept();
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defer client.stream.close();
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var buf: [16]u8 = undefined;
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const n = try client.stream.reader().read(&buf);
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try testing.expectEqual(@as(usize, 12), n);
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try testing.expectEqualSlices(u8, "Hello world!", buf[0..n]);
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}
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2022-12-23 02:35:38 +01:00
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// Creating a new thread: testing UNIX communication.
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// This is a client sending a an instance of Message.
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const ConnectThenSendMessageThread = struct {
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fn clientFn() !void {
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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var c = try Context.init(allocator);
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defer c.deinit(); // There. Can't leak. Isn't Zig wonderful?
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var path_buffer: [1000]u8 = undefined;
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var path_fbs = std.io.fixedBufferStream(&path_buffer);
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var path_writer = path_fbs.writer();
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try c.server_path("simple-context-test", path_writer);
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var path = path_fbs.getWritten();
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// Actual UNIX socket connection.
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const socket = try net.connectUnixSocket(path);
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defer socket.close();
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// Writing message into a buffer.
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var message_buffer: [1000]u8 = undefined;
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var message_fbs = std.io.fixedBufferStream(&message_buffer);
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var message_writer = message_fbs.writer();
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// 'fd' parameter is not taken into account here (no loop)
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var m = try Message.init(0, Message.Type.DATA, allocator, "Hello world!");
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defer m.deinit();
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_ = try m.write(message_writer);
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// print("So we're a client now... path: {s}\n", .{path});
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_ = try socket.writer().writeAll(message_fbs.getWritten());
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}
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};
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test "Context - creation, echo once" {
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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var c = try Context.init(allocator);
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defer c.deinit(); // There. Can't leak. Isn't Zig wonderful?
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var buffer: [1000]u8 = undefined;
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var fbs = std.io.fixedBufferStream(&buffer);
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var writer = fbs.writer();
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try c.server_path("simple-context-test", writer);
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var path = fbs.getWritten();
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// SERVER SIDE: creating a service.
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var server = try c.server_init(path);
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defer server.deinit();
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defer std.fs.cwd().deleteFile(path) catch {}; // Once done, remove file.
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const t = try std.Thread.spawn(.{}, ConnectThenSendMessageThread.clientFn, .{});
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defer t.join();
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// Server.accept returns a net.StreamServer.Connection.
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var client = try server.accept();
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defer client.stream.close();
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var buf: [1000]u8 = undefined;
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const n = try client.stream.reader().read(&buf);
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var m = try Message.read(buf[0..n], allocator);
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defer m.deinit();
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try testing.expectEqual(@as(usize, 12), m.payload.len);
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try testing.expectEqualSlices(u8, m.payload, "Hello world!");
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}
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2022-12-23 01:53:07 +01:00
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