323 lines
7.1 KiB
C
323 lines
7.1 KiB
C
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/un.h>
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#include <netinet/in.h>
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#include <sys/stat.h>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <time.h>
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#include <errno.h>
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#include <assert.h>
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#include <stdarg.h>
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#define USOCK "./.socket"
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#define handle_error(msg) \
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do { log_error (msg); exit(EXIT_FAILURE); } while (0)
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#define handle_err(fun,msg)\
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do { log_error ("%s: file %s line %d %s", fun, __FILE__, __LINE__, msg); } while (0)
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void log_format (const char* tag, const char* message, va_list args) {
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time_t now;
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time(&now);
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char * date =ctime(&now);
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date[strlen(date) - 1] = '\0';
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printf("%s:%s: ", date, tag);
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vprintf(message, args);
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printf("\n");
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}
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void log_error (const char* message, ...) {
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va_list args;
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va_start(args, message);
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log_format("error", message, args);
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va_end(args);
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}
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void log_info (const char* message, ...) {
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va_list args;
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va_start(args, message);
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log_format("info", message, args);
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va_end(args);
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}
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void log_debug (const char* message, ...) {
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va_list args;
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va_start(args, message);
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log_format("debug", message, args);
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va_end(args);
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}
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int build_socket (char *servername, char * serverport)
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{
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int sockfd;
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struct sockaddr_in6 server;
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socklen_t addrlen;
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// socket factory
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if((sockfd = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP)) == -1)
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{
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perror("socket");
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exit(EXIT_FAILURE);
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}
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// init remote addr structure and other params
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server.sin6_family = AF_INET6;
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server.sin6_port = htons(atoi(serverport));
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addrlen = sizeof(struct sockaddr_in6);
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// get addr from command line and convert it
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if(inet_pton(AF_INET6, servername, &server.sin6_addr) != 1)
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{
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perror("inet_pton");
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close(sockfd);
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exit(EXIT_FAILURE);
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}
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printf("Trying to connect to the remote host\n");
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if(connect(sockfd, (struct sockaddr *) &server, addrlen) == -1)
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{
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perror("connect");
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exit(EXIT_FAILURE);
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}
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return sockfd;
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}
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int usock_connect (int *fd, const char *path)
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{
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assert (fd != NULL);
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assert (path != NULL);
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if (fd == NULL) {
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handle_err ("usock_connect", "fd == NULL");
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return -1;
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}
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if (path == NULL) {
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handle_err ("usock_connect", "path == NULL");
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return -1;
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}
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int sfd;
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struct sockaddr_un my_addr;
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socklen_t peer_addr_size;
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sfd = socket (AF_UNIX, SOCK_STREAM, 0);
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if (sfd == -1) {
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handle_err ("usock_connect", "sfd == -1");
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return -1;
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}
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// clear structure
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memset(&my_addr, 0, sizeof(struct sockaddr_un));
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my_addr.sun_family = AF_UNIX;
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strncpy(my_addr.sun_path, path, strlen (path));
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peer_addr_size = sizeof(struct sockaddr_un);
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if(connect(sfd, (struct sockaddr *) &my_addr, peer_addr_size) == -1) {
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handle_err ("usock_connect", "connect == -1");
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perror("connect()");
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exit(errno);
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}
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*fd = sfd;
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return 0;
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}
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int usock_init (int *fd, const char *path)
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{
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assert (fd != NULL);
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assert (path != NULL);
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if (fd == NULL) {
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handle_err ("usock_init", "fd == NULL");
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return -1;
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}
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if (path == NULL) {
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handle_err ("usock_init", "path == NULL");
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return -1;
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}
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int sfd;
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struct sockaddr_un my_addr;
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socklen_t peer_addr_size;
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sfd = socket (AF_UNIX, SOCK_STREAM, 0);
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if (sfd == -1) {
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handle_err ("usock_init", "sfd == -1");
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return -1;
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}
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// clear structure
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memset(&my_addr, 0, sizeof(struct sockaddr_un));
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my_addr.sun_family = AF_UNIX;
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strncpy(my_addr.sun_path, path, strlen (path));
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// TODO FIXME
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// delete the unix socket if already created
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peer_addr_size = sizeof(struct sockaddr_un);
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if (bind (sfd, (struct sockaddr *) &my_addr, peer_addr_size) == -1) {
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handle_err ("usock_init", "bind == -1");
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perror("bind()");
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return -1;
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}
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if (listen (sfd, 5) == -1) {
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handle_err ("usock_init", "listen == -1");
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perror("listen()");
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return -1;
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}
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*fd = sfd;
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return 0;
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}
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int usock_accept (int fd, int *pfd)
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{
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assert (pfd != NULL);
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if (pfd == NULL) {
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handle_err ("usock_accept", "pfd == NULL");
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return -1;
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}
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struct sockaddr_un peer_addr;
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memset (&peer_addr, 0, sizeof (struct sockaddr_un));
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socklen_t peer_addr_size = 0;
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*pfd = accept (fd, (struct sockaddr *) &peer_addr, &peer_addr_size);
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if (*pfd < 0) {
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handle_err ("usock_accept", "accept < 0");
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perror("listen()");
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return -1;
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}
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return 0;
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}
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int usock_close (int fd)
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{
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int ret;
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ret = close (fd);
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if (ret < 0) {
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handle_err ("usock_close", "close ret < 0");
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perror ("closing");
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}
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return ret;
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}
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int usock_remove (const char *path)
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{
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return unlink (path);
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}
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int build_unix_socket (char * path)
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{
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int remotefd, localfd;
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usock_init (&localfd, path);
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usock_accept (localfd, &remotefd);
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return remotefd;
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}
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static
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void sendfd (int socket, int fd) // send fd by socket
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{
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struct msghdr msg = { 0 };
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char buf[CMSG_SPACE(sizeof(fd))];
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memset(buf, '\0', sizeof(buf));
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/* On Mac OS X, the struct iovec is needed, even if it points to minimal data */
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struct iovec io = { .iov_base = "", .iov_len = 1 };
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msg.msg_iov = &io;
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msg.msg_iovlen = 1;
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msg.msg_control = buf;
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msg.msg_controllen = sizeof(buf);
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struct cmsghdr * cmsg = CMSG_FIRSTHDR(&msg);
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cmsg->cmsg_level = SOL_SOCKET;
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cmsg->cmsg_type = SCM_RIGHTS;
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cmsg->cmsg_len = CMSG_LEN(sizeof(fd));
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memmove(CMSG_DATA(cmsg), &fd, sizeof(fd));
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msg.msg_controllen = cmsg->cmsg_len;
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if (sendmsg(socket, &msg, 0) < 0)
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handle_err("sendfd", "Failed to send message\n");
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}
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int main(int argc, char * argv[])
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{
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// check the number of args on command line
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if(argc != 3)
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{
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fprintf (stderr, "USAGE: %s @server port_num\n", argv[0]);
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exit(EXIT_FAILURE);
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}
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char *servername = argv[1];
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char *serverport = argv[2];
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printf("Connection to the tcp socket\n");
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// 1. socket creation (tcp), connection to the server
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int sockfd = build_socket (servername, serverport);
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printf("Sending 'coucou' to the tcp socket\n");
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// send a message to check the connection is effective
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if (write(sockfd, "coucou\n", strlen("coucou\n")) == -1) {
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perror("write");
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close(sockfd);
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exit(EXIT_FAILURE);
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}
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printf ("Connection to the unix socket\n");
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// 2. socket creation (unix)
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int usockfd = build_unix_socket (USOCK);
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printf ("Passing the tcp socket to the unix socket\n");
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// 3. tcp socket passing to the client
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sendfd (usockfd, sockfd);
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// send a message to check the connection is (still) effective
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if (write(sockfd, "bye\n", strlen("bye\n")) == -1) {
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perror("write");
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close(sockfd);
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exit(EXIT_FAILURE);
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}
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printf("Disconnection\n");
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// 4. close sockets
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close(usockfd);
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close(sockfd);
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usock_remove (USOCK);
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return EXIT_SUCCESS;
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}
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