96 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Boot loader.
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| // 
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| // Part of the boot sector, along with bootasm.S, which calls bootmain().
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| // bootasm.S has put the processor into protected 32-bit mode.
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| // bootmain() loads an ELF kernel image from the disk starting at
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| // sector 1 and then jumps to the kernel entry routine.
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| 
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| #include "types.h"
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| #include "elf.h"
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| #include "x86.h"
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| 
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| #define SECTSIZE  512
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| 
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| void readseg(uint, uint, uint);
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| 
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| void
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| bootmain(void)
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| {
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|   struct elfhdr *elf;
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|   struct proghdr *ph, *eph;
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|   void (*entry)(void);
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| 
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|   elf = (struct elfhdr*)0x10000;  // scratch space
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| 
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|   // Read 1st page off disk
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|   readseg((uint)elf, SECTSIZE*8, 0);
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| 
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|   // Is this an ELF executable?
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|   if(elf->magic != ELF_MAGIC)
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|     goto bad;
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| 
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|   // Load each program segment (ignores ph flags).
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|   ph = (struct proghdr*)((uchar*)elf + elf->phoff);
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|   eph = ph + elf->phnum;
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|   for(; ph < eph; ph++)
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|     readseg(ph->va & 0xFFFFFF, ph->memsz, ph->offset);
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| 
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|   // Call the entry point from the ELF header.
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|   // Does not return!
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|   entry = (void(*)(void))(elf->entry & 0xFFFFFF);
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|   entry();
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| 
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| bad:
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|   outw(0x8A00, 0x8A00);
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|   outw(0x8A00, 0x8E00);
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|   for(;;)
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|     ;
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| }
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| 
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| void
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| waitdisk(void)
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| {
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|   // Wait for disk ready.
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|   while((inb(0x1F7) & 0xC0) != 0x40)
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|     ;
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| }
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| 
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| // Read a single sector at offset into dst.
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| void
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| readsect(void *dst, uint offset)
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| {
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|   // Issue command.
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|   waitdisk();
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|   outb(0x1F2, 1);   // count = 1
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|   outb(0x1F3, offset);
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|   outb(0x1F4, offset >> 8);
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|   outb(0x1F5, offset >> 16);
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|   outb(0x1F6, (offset >> 24) | 0xE0);
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|   outb(0x1F7, 0x20);  // cmd 0x20 - read sectors
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| 
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|   // Read data.
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|   waitdisk();
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|   insl(0x1F0, dst, SECTSIZE/4);
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| }
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| 
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| // Read 'count' bytes at 'offset' from kernel into virtual address 'va'.
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| // Might copy more than asked.
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| void
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| readseg(uint va, uint count, uint offset)
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| {
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|   uint eva;
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| 
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|   eva = va + count;
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| 
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|   // Round down to sector boundary.
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|   va &= ~(SECTSIZE - 1);
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| 
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|   // Translate from bytes to sectors; kernel starts at sector 1.
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|   offset = (offset / SECTSIZE) + 1;
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| 
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|   // If this is too slow, we could read lots of sectors at a time.
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|   // We'd write more to memory than asked, but it doesn't matter --
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|   // we load in increasing order.
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|   for(; va < eva; va += SECTSIZE, offset++)
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|     readsect((uchar*)va, offset);
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| }
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