diff --git a/lua/simple_test/avalanche/big_love_ball.png b/lua/simple_test/avalanche/big_love_ball.png
new file mode 100644
index 0000000..b2eab33
Binary files /dev/null and b/lua/simple_test/avalanche/big_love_ball.png differ
diff --git a/lua/simple_test/avalanche/bla.love b/lua/simple_test/avalanche/bla.love
new file mode 100644
index 0000000..0e84ac2
Binary files /dev/null and b/lua/simple_test/avalanche/bla.love differ
diff --git a/lua/simple_test/avalanche/conf.lua b/lua/simple_test/avalanche/conf.lua
new file mode 100644
index 0000000..c9b6166
--- /dev/null
+++ b/lua/simple_test/avalanche/conf.lua
@@ -0,0 +1,3 @@
+function love.conf(t)
+	t.title = "Avalanche of LÖVE"
+end
\ No newline at end of file
diff --git a/lua/simple_test/avalanche/green_ball.png b/lua/simple_test/avalanche/green_ball.png
new file mode 100644
index 0000000..44c3928
Binary files /dev/null and b/lua/simple_test/avalanche/green_ball.png differ
diff --git a/lua/simple_test/avalanche/love_ball.png b/lua/simple_test/avalanche/love_ball.png
new file mode 100644
index 0000000..1298f64
Binary files /dev/null and b/lua/simple_test/avalanche/love_ball.png differ
diff --git a/lua/simple_test/avalanche/main.lua b/lua/simple_test/avalanche/main.lua
new file mode 100644
index 0000000..e9e99dc
--- /dev/null
+++ b/lua/simple_test/avalanche/main.lua
@@ -0,0 +1,98 @@
+-- Example: Avalanche of LOVE
+
+-- Contains all the balls.
+balls = {}
+
+-- Contains all the boxes. (Terrain)
+boxes = {}
+
+function love.load()
+
+	-- Fat lines.
+	love.graphics.setLineWidth(2)
+
+	-- Load images.
+	images = {
+		green = love.graphics.newImage("green_ball.png"),
+		big_love = love.graphics.newImage("big_love_ball.png"),
+		love = love.graphics.newImage("love_ball.png"),
+	}
+
+	-- Image / radius pairs.
+	balldefs = {
+		{ i = images.green, 	r = 32 , ox = 36, oy = 36},
+		{ i = images.big_love, 	r = 46 , ox = 48, oy = 48},
+		{ i = images.love, 		r = 28 , ox = 32, oy = 32},
+	}
+
+	-- Create the world.
+	world = love.physics.newWorld(0, 300)
+
+	-- Create ground body.
+	ground = love.physics.newBody(world, 0, 0, "static")
+
+	-- Add all the balls.
+	addball(balldefs[1], 50) -- Add 100 green.
+	addball(balldefs[2], 5) -- Add 5 big.
+	addball(balldefs[3], 25) -- Add 50 pink.
+
+	-- This generates the terrain.
+	for i = 0, 10 do
+		addbox(i*50, i*50+100)
+	end
+
+end
+
+function love.update(dt)
+
+	-- Update the world.
+	world:update(dt)
+
+	-- Check whether we need to reset some balls.
+	-- When they move out of the screen, they
+	-- respawn above the screen.
+	for i,v in ipairs(balls) do
+		local x, y = v.b:getPosition()
+		if x > 850 or y > 650 then
+			v.b:setPosition(math.random(600, 1400), -math.random(100, 1500))
+			v.b:setLinearVelocity(-math.random(100,1000), math.random(100,1000))
+		end
+	end
+end
+
+function love.draw()
+	-- Draw all the balls.
+	for i, v in ipairs(balls) do
+		love.graphics.draw(v.i, v.b:getX(), v.b:getY(), v.b:getAngle(), 1, 1, v.ox, v.oy)
+	end
+	-- Draw all the boxes.
+	for i, v in ipairs(boxes) do
+		love.graphics.polygon("line", v.s:getPoints())
+	end
+	love.graphics.print("Click and drag the cake around or use the arrow keys", 10, 10)
+end
+
+-- Adds a static box.
+function addbox(x, y)
+	local t = {}
+	t.b = ground
+	t.s = love.physics.newRectangleShape(x, y, 50, 50)
+	t.f = love.physics.newFixture(t.b, t.s)
+	table.insert(boxes, t)
+end
+
+
+-- Adds X balls.
+function addball(def, num)
+	for i = 1, num do
+		local x, y = math.random(0, 400), -math.random(100, 1500)
+		local t = {}
+		t.b = love.physics.newBody(world, x, y, "dynamic")
+		t.s = love.physics.newCircleShape(def.r)
+		t.f = love.physics.newFixture(t.b, t.s)
+		t.i = def.i
+		t.ox = def.ox
+		t.oy = def.oy
+		table.insert(balls, t)
+	end
+end
diff --git a/lua/simple_test/lovalanche.love b/lua/simple_test/lovalanche.love
new file mode 100644
index 0000000..68b14a4
Binary files /dev/null and b/lua/simple_test/lovalanche.love differ
diff --git a/lua/simple_test/love/avalanche/big_love_ball.png b/lua/simple_test/love/avalanche/big_love_ball.png
new file mode 100644
index 0000000..b2eab33
Binary files /dev/null and b/lua/simple_test/love/avalanche/big_love_ball.png differ
diff --git a/lua/simple_test/love/avalanche/conf.lua b/lua/simple_test/love/avalanche/conf.lua
new file mode 100644
index 0000000..c9b6166
--- /dev/null
+++ b/lua/simple_test/love/avalanche/conf.lua
@@ -0,0 +1,3 @@
+function love.conf(t)
+	t.title = "Avalanche of LÖVE"
+end
\ No newline at end of file
diff --git a/lua/simple_test/love/avalanche/green_ball.png b/lua/simple_test/love/avalanche/green_ball.png
new file mode 100644
index 0000000..44c3928
Binary files /dev/null and b/lua/simple_test/love/avalanche/green_ball.png differ
diff --git a/lua/simple_test/love/avalanche/lovalanche.love b/lua/simple_test/love/avalanche/lovalanche.love
new file mode 100644
index 0000000..68b14a4
Binary files /dev/null and b/lua/simple_test/love/avalanche/lovalanche.love differ
diff --git a/lua/simple_test/love/avalanche/love_ball.png b/lua/simple_test/love/avalanche/love_ball.png
new file mode 100644
index 0000000..1298f64
Binary files /dev/null and b/lua/simple_test/love/avalanche/love_ball.png differ
diff --git a/lua/simple_test/love/avalanche/main.lua b/lua/simple_test/love/avalanche/main.lua
new file mode 100644
index 0000000..fbe61cb
--- /dev/null
+++ b/lua/simple_test/love/avalanche/main.lua
@@ -0,0 +1,98 @@
+-- Example: Avalanche of LOVE
+
+-- Contains all the balls.
+balls = {}
+
+-- Contains all the boxes. (Terrain)
+boxes = {}
+
+function love.load()
+
+	-- Fat lines.
+	love.graphics.setLineWidth(2)
+
+	-- Load images.
+	images = {
+		green = love.graphics.newImage("green_ball.png"),
+		big_love = love.graphics.newImage("big_love_ball.png"),
+		love = love.graphics.newImage("love_ball.png"),
+	}
+
+	-- Image / radius pairs.
+	balldefs = {
+		{ i = images.green, 	r = 32 , ox = 36, oy = 36},
+		{ i = images.big_love, 	r = 46 , ox = 48, oy = 48},
+		{ i = images.love, 		r = 28 , ox = 32, oy = 32},
+	}
+
+	-- Create the world.
+	world = love.physics.newWorld(0, 50)
+
+	-- Create ground body.
+	ground = love.physics.newBody(world, 0, 0, "static")
+
+	-- Add all the balls.
+	addball(balldefs[1], 50) -- Add 100 green.
+	addball(balldefs[2], 5) -- Add 5 big.
+	addball(balldefs[3], 25) -- Add 50 pink.
+
+	-- This generates the terrain.
+	for i = 0, 10 do
+		addbox(i*50, i*50+100)
+	end
+
+end
+
+function love.update(dt)
+
+	-- Update the world.
+	world:update(dt)
+
+	-- Check whether we need to reset some balls.
+	-- When they move out of the screen, they
+	-- respawn above the screen.
+	for i,v in ipairs(balls) do
+		local x, y = v.b:getPosition()
+		if x > 850 or y > 650 then
+			v.b:setPosition(math.random(0, 400), -math.random(100, 1500))
+			v.b:setLinearVelocity(0, 0)
+		end
+	end
+
+end
+
+function love.draw()
+	-- Draw all the balls.
+	for i, v in ipairs(balls) do
+		love.graphics.draw(v.i, v.b:getX(), v.b:getY(), v.b:getAngle(), 1, 1, v.ox, v.oy)
+	end
+	-- Draw all the boxes.
+	for i, v in ipairs(boxes) do
+		love.graphics.polygon("line", v.s:getPoints())
+	end
+end
+
+-- Adds a static box.
+function addbox(x, y)
+	local t = {}
+	t.b = ground
+	t.s = love.physics.newRectangleShape(x, y, 50, 50)
+	t.f = love.physics.newFixture(t.b, t.s)
+	table.insert(boxes, t)
+end
+
+
+-- Adds X balls.
+function addball(def, num)
+	for i = 1, num do
+		local x, y = math.random(0, 400), -math.random(100, 1500)
+		local t = {}
+		t.b = love.physics.newBody(world, x, y, "dynamic")
+		t.s = love.physics.newCircleShape(def.r)
+		t.f = love.physics.newFixture(t.b, t.s)
+		t.i = def.i
+		t.ox = def.ox
+		t.oy = def.oy
+		table.insert(balls, t)
+	end
+end
diff --git a/lua/simple_test/love/love-demos-0.8.0.zip b/lua/simple_test/love/love-demos-0.8.0.zip
new file mode 100644
index 0000000..4e897c9
Binary files /dev/null and b/lua/simple_test/love/love-demos-0.8.0.zip differ
diff --git a/lua/simple_test/love/metaballs.love b/lua/simple_test/love/metaballs.love
new file mode 100644
index 0000000..0f4c192
Binary files /dev/null and b/lua/simple_test/love/metaballs.love differ
diff --git a/lua/simple_test/love/no.love b/lua/simple_test/love/no.love
new file mode 100644
index 0000000..bc6acd6
Binary files /dev/null and b/lua/simple_test/love/no.love differ
diff --git a/lua/simple_test/love/passingclouds.love b/lua/simple_test/love/passingclouds.love
new file mode 100644
index 0000000..7e4ce1a
Binary files /dev/null and b/lua/simple_test/love/passingclouds.love differ
diff --git a/lua/simple_test/love/sinescroller.love b/lua/simple_test/love/sinescroller.love
new file mode 100644
index 0000000..1ba5335
Binary files /dev/null and b/lua/simple_test/love/sinescroller.love differ
diff --git a/lua/simple_test/test1/bla.love b/lua/simple_test/test1/bla.love
new file mode 100644
index 0000000..45e6a13
Binary files /dev/null and b/lua/simple_test/test1/bla.love differ
diff --git a/lua/simple_test/test1/cloud.png b/lua/simple_test/test1/cloud.png
new file mode 100644
index 0000000..59ec679
Binary files /dev/null and b/lua/simple_test/test1/cloud.png differ
diff --git a/lua/simple_test/test1/conf.lua b/lua/simple_test/test1/conf.lua
new file mode 100644
index 0000000..e7dbe2d
--- /dev/null
+++ b/lua/simple_test/test1/conf.lua
@@ -0,0 +1,4 @@
+
+function love.conf(t)
+	t.title = "ParticleSystem Demo"
+end
diff --git a/lua/simple_test/test1/main.lua b/lua/simple_test/test1/main.lua
new file mode 100644
index 0000000..d524b5a
--- /dev/null
+++ b/lua/simple_test/test1/main.lua
@@ -0,0 +1,31 @@
+-------------------------------------------------
+-- LOVE: ParticleSystem demo.						
+-- Website: http://love2d.org
+-- Licence: ZLIB/libpng									
+-- Copyright (c) 2006-2009 LOVE Development Team
+-------------------------------------------------
+
+systems = {}
+current = 1
+
+function love.load()
+	cloud = love.graphics.newImage("cloud.png")
+	x = 50
+	y = 50
+end
+
+function love.draw()
+	love.graphics.draw(cloud, x, y)
+end
+
+function love.update(dt)
+	if love.keyboard.isDown("up") then
+		y = y - 1000 * dt 
+	elseif love.keyboard.isDown("down") then
+		y = y + 1000 * dt
+	elseif love.keyboard.isDown("right") then
+		x = x + 1000 * dt 
+	elseif love.keyboard.isDown("left") then
+		x = x - 1000 * dt 
+	end
+end