Sodium::SecureBuffer
Add State and transitions. New Exceptions. Raise instead of crashing when attempting to access buffer. Allow wiping more than once. Add specs.master
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@ -0,0 +1,84 @@
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require "../spec_helper"
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require "../../src/sodium/secure_buffer"
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describe Sodium::SecureBuffer do
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it "allocates empty" do
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buf = Sodium::SecureBuffer.new 5
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buf.to_slice.each do |b|
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b.should eq 0xdb_u8
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end
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buf.noaccess
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buf.readonly
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buf.readwrite
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end
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it "allocates random" do
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buf = Sodium::SecureBuffer.random 5
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buf.to_slice.bytesize.should eq 5
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buf.wipe
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end
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it "copies and erases" do
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bytes = Bytes.new(5) { 1_u8 }
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buf = Sodium::SecureBuffer.new bytes, erase: true
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buf.to_slice.bytesize.should eq 5
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buf.to_slice.each do |b|
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b.should eq 1_u8
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end
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bytes.to_slice.each do |b|
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b.should eq 0_u8
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end
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end
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it "dups without crashing" do
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buf = Sodium::SecureBuffer.new 5
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buf.readwrite
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buf2 = buf.dup
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buf2.readonly
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buf[0] = 0_u8
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end
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it "transitions correctly" do
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buf = Sodium::SecureBuffer.new 5
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buf.noaccess
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buf.@state.should eq Sodium::SecureBuffer::State::Noaccess
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buf.readonly { }
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buf.@state.should eq Sodium::SecureBuffer::State::Noaccess
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buf.readonly
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buf.@state.should eq Sodium::SecureBuffer::State::Readonly
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buf.readwrite { }
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buf.@state.should eq Sodium::SecureBuffer::State::Readonly
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buf.readwrite
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buf.@state.should eq Sodium::SecureBuffer::State::Readwrite
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buf.wipe
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buf.@state.should eq Sodium::SecureBuffer::State::Wiped
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end
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it "can wipe more than once" do
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buf = Sodium::SecureBuffer.new 5
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3.times { buf.wipe }
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end
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it "can't transition from wiped" do
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buf = Sodium::SecureBuffer.new 5
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buf.wipe
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expect_raises Sodium::SecureBuffer::Error::KeyWiped do
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buf.readwrite
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end
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expect_raises Sodium::SecureBuffer::Error::KeyWiped do
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buf.readonly
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end
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expect_raises Sodium::SecureBuffer::Error::KeyWiped do
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buf.noaccess
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end
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end
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end
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@ -4,6 +4,23 @@ require "./wipe"
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module Sodium
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# Allocate guarded memory using [sodium_malloc](https://libsodium.gitbook.io/doc/memory_management)
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class SecureBuffer
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class Error < Sodium::Error
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class KeyWiped < Error
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end
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class InvalidStateTransition < Error
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end
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end
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enum State
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Readwrite
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Readonly
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Noaccess
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Wiped
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end
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@state = State::Readwrite
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getter bytesize
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delegate :+, :[], :[]=, to: to_slice
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@ -37,8 +54,11 @@ module Sodium
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end
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def wipe
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return if @state == State::Wiped
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readwrite
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Sodium.memzero self.to_slice
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@state = State::Wiped
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noaccess!
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end
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def finalize
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@ -46,7 +66,9 @@ module Sodium
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end
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# Returns key
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# May permanently set key to readonly depending on class usage.
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def to_slice
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readonly if @state == State::Noaccess
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Slice(UInt8).new @ptr, @bytesize
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end
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@ -58,8 +80,30 @@ module Sodium
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self.class.new self
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end
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# Temporarily make buffer readonly within the block returning to the prior state on exit.
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def readonly
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with_state State::Readonly do
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yield
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end
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end
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# Temporarily make buffer readonly within the block returning to the prior state on exit.
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def readwrite
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with_state State::Readwrite do
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yield
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end
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end
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# Makes a region allocated using sodium_malloc() or sodium_allocarray() inaccessible. It cannot be read or written, but the data are preserved.
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def noaccess
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raise Error::KeyWiped.new if @state == State::Wiped
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noaccess!
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@state = State::Noaccess
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self
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end
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# Also used by #wipe
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private def noaccess!
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if LibSodium.sodium_mprotect_noaccess(@ptr) != 0
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raise "sodium_mprotect_noaccess"
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end
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@ -68,17 +112,21 @@ module Sodium
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# Marks a region allocated using sodium_malloc() or sodium_allocarray() as read-only.
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def readonly
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raise Error::KeyWiped.new if @state == State::Wiped
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if LibSodium.sodium_mprotect_readonly(@ptr) != 0
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raise "sodium_mprotect_readonly"
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end
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@state = State::Readonly
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self
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end
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# Marks a region allocated using sodium_malloc() or sodium_allocarray() as readable and writable, after having been protected using sodium_mprotect_readonly() or sodium_mprotect_noaccess().
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def readwrite
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raise Error::KeyWiped.new if @state == State::Wiped
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if LibSodium.sodium_mprotect_readwrite(@ptr) != 0
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raise "sodium_mprotect_readwrite"
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end
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@state = State::Readwrite
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self
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end
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def ==(other : Bytes)
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Sodium.memcmp self.to_slice, other
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end
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private def set_state(new_state : State)
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return if @state == new_state
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case new_state
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when State::Readwrite; readwrite
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when State::Readonly ; readonly
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when State::Noaccess ; noaccess
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when State::Wiped ; raise Error::InvalidStateTransition.new
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else
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raise "unknown state #{new_state}"
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end
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end
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private def with_state(new_state : State)
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old_state = @state
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set_state new_state
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yield
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ensure
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set_state old_state if old_state
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end
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end
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end
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