WIP: C pong client.
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1 changed files with 18 additions and 27 deletions
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@ -1,32 +1,23 @@
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// pub const CBEvent = @import("./callback.zig").CBEvent;
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// pub const Connection = @import("./connection.zig").Connection;
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// pub const Message = @import("./message.zig").Message;
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// pub const Event = @import("./event.zig").Event;
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// pub const Switch = @import("./switch.zig").Switch;
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//
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// pub const Messages = @import("./message.zig").Messages;
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// pub const Switches = @import("./switch.zig").Switches;
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// pub const Connections = @import("./connection.zig").Connections;
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// pub const Context = @import("./context.zig").Context;
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//
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// pub const util = @import("./util.zig");
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// pub const hexdump = @import("./hexdump.zig");
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// pub const exchangefd = @import("./exchange-fd.zig");
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// PING source code
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// Example of a `pong` client using the C bindings.
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const std = @import("std");
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// const libipc = @import("libipc");
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// Only bindings are available.
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const libipc = @cImport({
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@cInclude("stdio.h"); // Required to have types such as `size_t`.
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@cInclude("../../../libipc.h");
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});
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const service_name = "pong";
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pub fn main() !void {
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// Prints to stderr, ignoring potential errors.
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std.debug.print("All your {s} are belong to us.\n", .{"codebase"});
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}
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std.debug.print("{s} service.\n", .{service_name});
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var ctx : *anyopaque = undefined;
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var ret : c_int = 0;
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ret = libipc.ipc_context_init (@ptrCast(&ctx));
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test {
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_ = @import("./callback.zig");
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_ = @import("./connection.zig");
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_ = @import("./context.zig");
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_ = @import("./event.zig");
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_ = @import("./message.zig");
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_ = @import("./switch.zig");
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_ = @import("./util.zig");
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if (ret != 0) {
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std.debug.print("oops\n", .{});
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return;
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}
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}
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