227 lines
9.0 KiB
Zig
227 lines
9.0 KiB
Zig
const std = @import("std");
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const net = std.net;
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const fmt = std.fmt;
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const os = std.os;
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const ipc = @import("ipc");
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const hexdump = ipc.hexdump;
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const Message = ipc.Message;
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// Import send_fd this way in order to produce docs for exchange-fd functions.
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const exchange_fd = ipc.exchangefd;
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const send_fd = exchange_fd.send_fd;
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const builtin = @import("builtin");
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const native_os = builtin.target.os.tag;
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const print = std.debug.print;
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const testing = std.testing;
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const print_eq = ipc.util.print_eq;
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const URI = ipc.util.URI;
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// Standard library is unecessary complex regarding networking.
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// libipc drops it and uses plain old file descriptors instead.
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// API should completely obfuscate the inner structures.
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// Only libipc structures should be necessary to write any networking code,
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// users should only work with Context and Message, mostly.
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// QUESTION: should libipc use std.fs.path and not simple [] const u8?
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fn create_service() !void {
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const config = .{.safety = true};
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var gpa = std.heap.GeneralPurposeAllocator(config){};
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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var ctx = try ipc.Context.init(allocator);
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defer ctx.deinit(); // There. Can't leak. Isn't Zig wonderful?
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// SERVER SIDE: creating a service.
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_ = try ctx.server_init("ipc");
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// signal handler, to quit when asked
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const S = struct {
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var should_quit: bool = false;
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fn handler(sig: i32, info: *const os.siginfo_t, _: ?*const anyopaque) callconv(.C) void {
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print ("A signal has been received: {}\n", .{sig});
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// Check that we received the correct signal.
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switch (native_os) {
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.netbsd => {
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if (sig != os.SIG.HUP or sig != info.info.signo)
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return;
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},
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else => {
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if (sig != os.SIG.HUP and sig != info.signo)
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return;
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},
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}
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should_quit = true;
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}
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};
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var sa = os.Sigaction{
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.handler = .{ .sigaction = &S.handler },
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.mask = os.empty_sigset, // Do not mask any signal.
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.flags = os.SA.SIGINFO,
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};
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// Quit on SIGHUP (kill -1).
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try os.sigaction(os.SIG.HUP, &sa, null);
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var some_event: ipc.Event = undefined;
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ctx.timer = 1000; // 1 second
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var count: u32 = 0;
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while(! S.should_quit) {
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some_event = try ctx.wait_event();
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switch (some_event.t) {
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.TIMER => {
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print("\rTimer! ({})", .{count});
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count += 1;
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},
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.CONNECTION => {
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print("New connection: {} so far!\n", .{ctx.pollfd.items.len});
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},
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.DISCONNECTION => {
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print("User {} disconnected, {} remainaing.\n"
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, .{some_event.origin, ctx.pollfd.items.len});
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},
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.EXTERNAL => {
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print("Message received from a non IPC socket.\n", .{});
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print("NOT IMPLEMENTED, YET. It's a suicide, then.\n", .{});
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break;
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},
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.SWITCH_RX => {
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print("Message has been received (SWITCH).\n", .{});
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print("NOT IMPLEMENTED, YET. It's a suicide, then.\n", .{});
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break;
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},
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.SWITCH_TX => {
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print("Message has been sent (SWITCH).\n", .{});
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print("NOT IMPLEMENTED, YET. It's a suicide, then.\n", .{});
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break;
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},
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.MESSAGE_RX => {
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print("Client asking for a service through ipcd.\n", .{});
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defer ctx.close_fd (some_event.origin) catch {};
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if (some_event.m) |m| {
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print("{}\n", .{m});
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defer m.deinit(); // Do not forget to free the message payload.
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// 1. split message
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var iterator = std.mem.split(u8, m.payload, ";");
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var service_to_contact = iterator.first();
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// print("service to contact: {s}\n", .{service_to_contact});
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var final_destination: ?[]const u8 = null;
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// 2. find relevant part of the message
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while (iterator.next()) |next| {
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// print("next part: {s}\n", .{next});
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var iterator2 = std.mem.split(u8, next, " ");
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var sname = iterator2.first();
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var target = iterator2.next();
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if (target) |t| {
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// print ("sname: {s} - target: {s}\n", .{sname, t});
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if (std.mem.eql(u8, service_to_contact, sname)) {
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final_destination = t;
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}
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}
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else {
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print("ERROR: no target in: {s}\n", .{next});
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}
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}
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// 3. connect whether asked to and send a message
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if (final_destination) |dest| {
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print("Connecting to {s} (service requested: {s})\n"
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, .{dest, service_to_contact});
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var uri = URI.read(dest);
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// 1. in case there is no URI
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if (std.mem.eql(u8, uri.protocol, dest)) {
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var newfd = try ctx.connect_service (dest);
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send_fd (some_event.origin, "ok", newfd);
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try ctx.close_fd (newfd);
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}
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else if (std.mem.eql(u8, uri.protocol, "unix")) {
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var newfd = try ctx.connect_service (uri.address);
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send_fd (some_event.origin, "ok", newfd);
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try ctx.close_fd (newfd);
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}
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// 2. else, contact <protocol>d or directly the dest in case there is none.
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else {
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var servicefd = try ctx.connect_service (uri.protocol);
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defer ctx.close_fd (servicefd) catch {};
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// TODO: make a simple protocol between IPCd and <protocol>d
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// NEED inform about the connection (success or fail)
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// FIRST DRAFT:
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// - IPCd: send a message containing the destination
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// - PROTOCOLd: send "ok" to inform the connection is established
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// - PROTOCOLd: send "no" in case there was an error
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var message = try Message.init(servicefd, allocator, dest);
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defer message.deinit();
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try ctx.write(message);
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var response_from_service = try ctx.read_fd(servicefd);
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if (response_from_service) |r| {
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defer r.deinit();
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if (std.mem.eql(u8, r.payload, "ok")) {
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// OK
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// print("service has established the connection\n", .{});
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send_fd (some_event.origin, "ok", servicefd);
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}
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else if (std.mem.eql(u8, r.payload, "ne")) {
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// PROBLEM
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print("service cannot establish the connection\n", .{});
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// TODO
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}
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else {
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print("service isn't working properly, its response is: {s}\n", .{r.payload});
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// TODO
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}
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}
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else {
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// No message = should be handled as a disconnection.
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print("No response from service: let's drop everything\n", .{});
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}
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}
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}
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}
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else {
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// There is a problem: ipcd was contacted without providing
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// a message, meaning there is nothing to do. This should be
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// explicitely warned about.
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var response = try Message.init(some_event.origin
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, allocator
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, "lookup message without data");
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defer response.deinit();
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try ctx.write(response);
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}
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},
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.MESSAGE_TX => {
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print("Message sent.\n", .{});
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},
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.ERROR => {
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print("A problem occured, event: {}, let's suicide\n", .{some_event});
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break;
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},
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}
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}
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print("Goodbye\n", .{});
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}
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pub fn main() !u8 {
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try create_service();
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return 0;
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}
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