Zigimpl: draft.
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zig-cache
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zig-out
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const Builder = @import("std").build.Builder;
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pub fn build(b: *Builder) void {
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const mode = b.standardReleaseOptions();
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const lib = b.addStaticLibrary("ipc", "src/main.zig");
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lib.setBuildMode(mode);
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lib.install();
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var main_tests = b.addTest("src/main.zig");
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main_tests.setBuildMode(mode);
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const test_step = b.step("test", "Run library tests");
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test_step.dependOn(&main_tests.step);
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}
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const std = @import("std");
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const testing = std.testing;
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// TODO: file descriptors should have a specific type (however, usize is pointer size).
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pub const RUNDIR = "/run/ipc/";
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pub const IPC_HEADER_SIZE = 6;
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pub const IPC_BASE_SIZE = 2000000; // 2 MB, plenty enough space for messages
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pub const IPC_MAX_MESSAGE_SIZE = IPC_BASE_SIZE-IPC_HEADER_SIZE;
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pub const IPC_VERSION = 4;
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const print = std.debug.print;
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pub const IPC_TYPE = enum {
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UNIX_SOCKETS
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};
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pub const MessageType = enum {
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SERVER_CLOSE,
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ERR,
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DATA,
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NETWORK_LOOKUP,
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};
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pub const Message = struct {
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@"type": MessageType, // Internal message type.
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user_type: u8, // User-defined message type (arbitrary).
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fd: usize, // File descriptor concerned about this message.
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payload: []const u8,
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const Self = @This();
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pub fn init(fd: usize,
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@"type": MessageType,
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user_type: u8,
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payload: []const u8) Self {
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return Message {
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.fd = fd,
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.@"type" = @"type",
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.user_type = user_type,
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.payload = payload,
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};
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}
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// del == list.swapRemove(index)
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};
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test "Message - creation and display" {
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// fd type usertype payload
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var s = "hello I'm a message";
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var m = Message.init(1, MessageType.DATA, 3, s);
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print("\n", .{});
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print("fd: {}, type {}, usertype {}, payload: {s}\n", .{m.fd, m.@"type", m.user_type, m.payload});
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}
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pub const Messages = std.ArrayList(Message);
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// Event types.
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// In the main event loop, servers and clients can receive connections,
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// disconnections, errors or messages from their pairs. They also can
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// set a timer so the loop will allow a periodic routine (sending ping
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// messages for websockets, for instance).
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//
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// A few other events can occur.
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//
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// Extra socket
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// The main loop waiting for an event can be used as an unique entry
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// point for socket management. libipc users can register sockets via
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// ipc_add_fd allowing them to trigger an event, so events unrelated
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// to libipc are managed the same way.
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// Switch
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// libipc can be used to create protocol-related programs, such as a
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// websocket proxy allowing libipc services to be accessible online.
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// To help those programs (with TCP-complient sockets), two sockets
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// can be bound together, each message coming from one end will be
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// automatically transfered to the other socket and a Switch event
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// will be triggered.
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// Look Up
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// When a client establishes a connection to a service, it asks the
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// ipc daemon (ipcd) to locate the service and establish a connection
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// to it. This is a lookup.
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pub const EventType = enum {
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NOT_SET,
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ERROR,
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EXTRA_SOCKET, // Message received from a non IPC socket.
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SWITCH, // Message to send to a corresponding fd.
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CONNECTION, // New user.
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DISCONNECTION, // User disconnected.
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MESSAGE, // New message.
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LOOKUP, // Client asking for a service through ipcd.
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TIMER, // Timeout in the poll(2) function.
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TX, // Message sent.
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};
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pub const Event = struct {
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// For IO callbacks (switching).
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pub const event_cb_type = enum {
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NO_ERROR, // No error. A message was generated.
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FD_CLOSING, // The fd is closing.
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FD_ERROR, // Generic error.
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PARSING_ERROR, // The message was read but with errors.
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IGNORE, // The message should be ignored (protocol specific).
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};
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@"type": EventType,
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index: u32,
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origin: usize,
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m: ?*Message, // message pointer
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const Self = @This();
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pub fn init(@"type": EventType,
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index: u32,
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origin: usize,
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m: ?*Message) Self {
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return Self {
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.@"type" = @"type",
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.index = index,
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.origin = origin,
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.m = m,
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};
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}
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pub fn set(self: *Self,
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@"type": EventType,
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index: u32,
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origin: usize,
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m: ?*Message) void {
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self.@"type" = @"type";
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self.index = index;
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self.origin = origin;
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self.m = m;
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}
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pub fn clean(self: *Self) void {
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self.@"type" = EventType.NOT_SET;
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self.index = @as(u8,0);
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self.origin = @as(usize,0);
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if (self.m) |message| {
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message.deinit();
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}
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self.m = null;
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}
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};
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//test {
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// //m = Message.init
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// //e = Event.init(Event.available_types.EXTRA_SOCKET, 0, 0, m);
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//}
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pub const Connection = struct {
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pub const available_types = enum {
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IPC, // Standard connection.
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EXTERNAL, // ??
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SERVER, // Messages received = new connections.
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SWITCHED, // IO operations should go through registered callbacks.
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};
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@"type": Connection.available_types,
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more_to_read: bool,
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path: *const []u8,
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};
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pub const Switch = struct {
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orig : usize,
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dest : usize,
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// enum ipccb (*orig_in) (int origin_fd, struct ipc_message *m, short int *more_to_read);
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// enum ipccb (*orig_out) (int origin_fd, struct ipc_message *m);
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// enum ipccb (*dest_in) (int origin_fd, struct ipc_message *m, short int *more_to_read);
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// enum ipccb (*dest_out) (int origin_fd, struct ipc_message *m);
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};
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pub const Switches = std.ArrayList(Switch);
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pub const Connections = std.ArrayList(Connection);
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// Context of the whole networking state.
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pub const Context = struct {
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// Keep track of connections.
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connections: Connections,
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// TODO: List of "pollfd" structures within cinfos, so we can pass it to poll(2).
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// struct pollfd *pollfd;
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// List of messages to send, once the fd are available.
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tx: Messages,
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// Relations between fd.
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switchdb: Switches,
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};
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pub fn main() u8 {
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print ("Hello world!\n", .{});
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return 0;
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}
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// export fn add(a: i32, b: i32) i32 {
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// return a + b;
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// }
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// test "basic add functionality" {
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// try testing.expect(add(3, 7) == 10);
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// }
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