Pongd.
parent
9ea49087bd
commit
ce28b72f3b
|
@ -0,0 +1,112 @@
|
|||
const std = @import("std");
|
||||
const hexdump = @import("./hexdump.zig");
|
||||
const net = std.net;
|
||||
const fmt = std.fmt;
|
||||
const os = std.os;
|
||||
|
||||
const ipc = @import("./main.zig");
|
||||
const Message = ipc.Message;
|
||||
|
||||
// Import send_fd this way in order to produce docs for exchange-fd functions.
|
||||
const exchange_fd = @import("./exchange-fd.zig");
|
||||
const send_fd = exchange_fd.send_fd;
|
||||
|
||||
const builtin = @import("builtin");
|
||||
const native_os = builtin.target.os.tag;
|
||||
const print = std.debug.print;
|
||||
const testing = std.testing;
|
||||
const print_eq = @import("./util.zig").print_eq;
|
||||
|
||||
fn create_service() !void {
|
||||
const config = .{.safety = true};
|
||||
var gpa = std.heap.GeneralPurposeAllocator(config){};
|
||||
defer _ = gpa.deinit();
|
||||
const allocator = gpa.allocator();
|
||||
|
||||
var ctx = try ipc.Context.init(allocator);
|
||||
defer ctx.deinit(); // There. Can't leak. Isn't Zig wonderful?
|
||||
|
||||
// SERVER SIDE: creating a service.
|
||||
_ = try ctx.server_init("pong");
|
||||
|
||||
// signal handler, to quit when asked
|
||||
const S = struct {
|
||||
var should_quit: bool = false;
|
||||
|
||||
fn handler(sig: i32, info: *const os.siginfo_t, _: ?*const anyopaque) callconv(.C) void {
|
||||
print ("A signal has been received: {}\n", .{sig});
|
||||
// Check that we received the correct signal.
|
||||
switch (native_os) {
|
||||
.netbsd => {
|
||||
if (sig != os.SIG.HUP or sig != info.info.signo)
|
||||
return;
|
||||
},
|
||||
else => {
|
||||
if (sig != os.SIG.HUP and sig != info.signo)
|
||||
return;
|
||||
},
|
||||
}
|
||||
should_quit = true;
|
||||
}
|
||||
};
|
||||
|
||||
var sa = os.Sigaction{
|
||||
.handler = .{ .sigaction = &S.handler },
|
||||
.mask = os.empty_sigset, // Do not mask any signal.
|
||||
.flags = os.SA.SIGINFO,
|
||||
};
|
||||
|
||||
// Quit on SIGHUP (kill -1).
|
||||
try os.sigaction(os.SIG.HUP, &sa, null);
|
||||
|
||||
var some_event: ipc.Event = undefined;
|
||||
ctx.timer = 10000; // 10 seconds
|
||||
var count: u32 = 0;
|
||||
while(! S.should_quit) {
|
||||
some_event = try ctx.wait_event();
|
||||
switch (some_event.t) {
|
||||
.TIMER => {
|
||||
print("\rTimer! ({})", .{count});
|
||||
count += 1;
|
||||
},
|
||||
|
||||
.CONNECTION => {
|
||||
print("New connection: {} so far!\n", .{ctx.pollfd.items.len});
|
||||
},
|
||||
|
||||
.DISCONNECTION => {
|
||||
print("User {} disconnected, {} remainaing.\n"
|
||||
, .{some_event.origin, ctx.pollfd.items.len});
|
||||
},
|
||||
|
||||
.MESSAGE => {
|
||||
if (some_event.m) |m| {
|
||||
print("New message: {}\n", .{m});
|
||||
print("Let's echo it...\n", .{});
|
||||
try ctx.schedule(m);
|
||||
}
|
||||
else {
|
||||
print("Error while receiving new message.\n", .{});
|
||||
print("Ignoring...\n", .{});
|
||||
}
|
||||
},
|
||||
|
||||
.TX => {
|
||||
print("Message sent.\n", .{});
|
||||
},
|
||||
|
||||
else => {
|
||||
print("Error: unexpected event: {}\n", .{some_event});
|
||||
print("Let's suicide.\n", .{});
|
||||
break;
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
print("Goodbye\n", .{});
|
||||
}
|
||||
|
||||
pub fn main() !u8 {
|
||||
try create_service();
|
||||
return 0;
|
||||
}
|
Reference in New Issue