62 lines
2.2 KiB
Zig
62 lines
2.2 KiB
Zig
const std = @import("std");
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fn link_and_install(exe : *std.Build.CompileStep) void {
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const source_file = std.Build.FileSource.relative("./lib/ipc/src/main.zig");
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// var empty : []const std.Build.ModuleDependency = &.{};
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exe.addAnonymousModule("ipc", .{ .source_file = source_file, .dependencies = &.{} });
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exe.linkLibC();
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// This declares intent for the executable to be installed into the
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// standard location when the user invokes the "install" step (the default
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// step when running `zig build`).
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exe.install();
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}
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// Although this function looks imperative, note that its job is to
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// declaratively construct a build graph that will be executed by an external
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// runner.
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pub fn build(b: *std.Build) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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const ipcd_exe = b.addExecutable(.{
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.name = "ipcd",
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.root_source_file = .{ .path = "src/ipcd.zig" },
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.target = target,
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.optimize = optimize,
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});
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link_and_install(ipcd_exe);
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const tcpd_exe = b.addExecutable(.{
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.name = "tcpd",
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.root_source_file = .{ .path = "src/tcpd.zig" },
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.target = target,
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.optimize = optimize,
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});
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link_and_install(tcpd_exe);
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const pong_exe = b.addExecutable(.{
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.name = "pong",
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.root_source_file = .{ .path = "src/pong.zig" },
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.target = target,
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.optimize = optimize,
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});
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link_and_install(pong_exe);
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const pongd_exe = b.addExecutable(.{
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.name = "pongd",
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.root_source_file = .{ .path = "src/pongd.zig" },
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.target = target,
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.optimize = optimize,
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});
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link_and_install(pongd_exe);
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}
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