.G1 copy "legend.grap" frame invis ht 3 wid 4 left solid bot solid coord y 0,300 ticks left out from 0 to 300 by 50 ticks bot out at 50000 "50,000", 100000 "100,000", 150000 "150,000", 200000 "200,000", 250000 "250,000" label left "Request duration with" unaligned "an index (ns)" "(Median)" left 0.8 label bot "Number of cars in the database" down 0.1 obfifo1 = obfifo5 = obfifo10 = obfifo20 = 0 # old bullets cbfifo1 = cbfifo5 = cbfifo10 = cbfifo20 = 0 # current bullets legendxleft = 120000 legendxright = 180000 legendyup = 120 legendydown = 20 boite(legendxleft,legendxright,legendyup,legendydown) legend_common(legendxleft,legendxright,legendyup,legendydown) copy "../data/fifo_index.d" thru X cx = $1*5 y_scale = 1 ## fifo1 fifo5 fifo10 fifo20 #line from cx,$2/y_scale to cx,$4/y_scale #line from cx,$5/y_scale to cx,$7/y_scale #line from cx,$8/y_scale to cx,$10/y_scale #line from cx,$11/y_scale to cx,$13/y_scale #ty = $3 cx = $1*5 cbfifo1 = $3/y_scale cbfifo5 = $6/y_scale cbfifo10 = $9/y_scale cbfifo20 = $12/y_scale .gcolor red if (obfifo1 > 0) then {line from cx,cbfifo1 to ox,obfifo1} .gcolor .gcolor green if (obfifo5 > 0) then {line from cx,cbfifo5 to ox,obfifo5} .gcolor if (obfifo10 > 0) then {line from cx,cbfifo10 to ox,obfifo10} .gcolor pink if (obfifo20 > 0) then {line from cx,cbfifo20 to ox,obfifo20} .gcolor obfifo1 = cbfifo1 obfifo5 = cbfifo5 obfifo10 = cbfifo10 obfifo20 = cbfifo20 ox = cx # fifo1 fifo5 fifo10 fifo20 .gcolor red bullet at cx,cbfifo1 .gcolor .gcolor green bullet at cx,cbfifo5 .gcolor bullet at cx,cbfifo10 .gcolor pink bullet at cx,cbfifo20 .gcolor X .G2